A Gimp is a very low-percent KO that can put a really large swing on the outcome of a match. Fox's Shine spike, Marth's d-tilt and spike, Link's Spin Attack, and Fox and Falco's Down Throw are very effective for gimp KOs, and Marth's game in particular became very conducive to a variety of gimp KOs with the generation of pros such as Mew2King and KoreanDJ. Gimp KOs range from large knockback moves, spikes, edge-guarding, as well as various other techniques. They are most effective on characters with low vertical and/or slow recoveries, like Link and Donkey Kong.
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| - A Gimp is a very low-percent KO that can put a really large swing on the outcome of a match. Fox's Shine spike, Marth's d-tilt and spike, Link's Spin Attack, and Fox and Falco's Down Throw are very effective for gimp KOs, and Marth's game in particular became very conducive to a variety of gimp KOs with the generation of pros such as Mew2King and KoreanDJ. Gimp KOs range from large knockback moves, spikes, edge-guarding, as well as various other techniques. They are most effective on characters with low vertical and/or slow recoveries, like Link and Donkey Kong.
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| - A Gimp is a very low-percent KO that can put a really large swing on the outcome of a match. Fox's Shine spike, Marth's d-tilt and spike, Link's Spin Attack, and Fox and Falco's Down Throw are very effective for gimp KOs, and Marth's game in particular became very conducive to a variety of gimp KOs with the generation of pros such as Mew2King and KoreanDJ. Gimp KOs range from large knockback moves, spikes, edge-guarding, as well as various other techniques. They are most effective on characters with low vertical and/or slow recoveries, like Link and Donkey Kong.
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