About: Weapon Proficiency (druid)   Sponge Permalink

An Entity of Type : owl:Thing, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

Specifics: This feat allows the character to use the club, dagger, dart, quarterstaff, scimitar, sickle, sling, and spear. Normal: A character cannot equip a weapon he is not proficient in. Use: All druids start with this feat and cannot gain weapon proficiency with any other weapons.

AttributesValues
rdfs:label
  • Weapon Proficiency (druid)
  • Weapon proficiency (druid)
rdfs:comment
  • Specifics: This feat allows the character to use the club, dagger, dart, quarterstaff, scimitar, sickle, sling, and spear. Normal: A character cannot equip a weapon he is not proficient in. Use: All druids start with this feat and cannot gain weapon proficiency with any other weapons.
  • This feat allows the character to use the club, dagger, dart, quarterstaff, scimitar, sickle, sling, and spear. Use: Automatic Special: Druids receive this feat automatically at their first level. They are also proficient with all natural attacks (claw, bite, and so forth) of any form they assume with wild shape.
dcterms:subject
Specifics
  • This feat allows the character to use the club, dagger, dart, quarterstaff, scimitar, sickle, sling, and spear.
prereq
req
  • None
dbkwik:nwn2/proper...iPageUsesTemplate
Type
  • class
  • Proficiency, Class
DESC
  • Normal: A character cannot equip a weapon he is not proficient in.
  • This feat allows the character to use the club, dagger, dart, quarterstaff, scimitar, sickle, sling, and spear.
dbkwik:nwn/property/wikiPageUsesTemplate
Use
  • Automatic
  • All druids start with this feat and cannot gain weapon proficiency with any other weapons.
Icon
  • ife_weppro_dru.gif
Class
  • druid
abstract
  • Specifics: This feat allows the character to use the club, dagger, dart, quarterstaff, scimitar, sickle, sling, and spear. Normal: A character cannot equip a weapon he is not proficient in. Use: All druids start with this feat and cannot gain weapon proficiency with any other weapons.
  • This feat allows the character to use the club, dagger, dart, quarterstaff, scimitar, sickle, sling, and spear. Use: Automatic Special: Druids receive this feat automatically at their first level. They are also proficient with all natural attacks (claw, bite, and so forth) of any form they assume with wild shape.
is feats of
is proficiency of
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