It is the first room accessible from the castle entrance. During the party's initial visit, walking straight ahead will trigger the cutscene with Giott, but if the player goes to the left exit, they will be able to access the Inn and the Sundries shop. The right exit is barred, but after the party defeats Golbez, it will be accessible, and it is the Weapons and Armor Shop. Upon the party's arrival in the castle they present themselves to King Giott and ask them of the Crystals' situation. Giott accepts their help, and this is also where the party discusses plans with the king to protect the Dark Crystals.
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| - It is the first room accessible from the castle entrance. During the party's initial visit, walking straight ahead will trigger the cutscene with Giott, but if the player goes to the left exit, they will be able to access the Inn and the Sundries shop. The right exit is barred, but after the party defeats Golbez, it will be accessible, and it is the Weapons and Armor Shop. Upon the party's arrival in the castle they present themselves to King Giott and ask them of the Crystals' situation. Giott accepts their help, and this is also where the party discusses plans with the king to protect the Dark Crystals.
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| - "King Giott's Castle" from Final Fantasy IV
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| - FFIV_King_Giott's_Castle.ogg
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| - It is the first room accessible from the castle entrance. During the party's initial visit, walking straight ahead will trigger the cutscene with Giott, but if the player goes to the left exit, they will be able to access the Inn and the Sundries shop. The right exit is barred, but after the party defeats Golbez, it will be accessible, and it is the Weapons and Armor Shop. Upon the party's arrival in the castle they present themselves to King Giott and ask them of the Crystals' situation. Giott accepts their help, and this is also where the party discusses plans with the king to protect the Dark Crystals. Crystal Chamber It is the chamber where one Dark Crystal is kept. Though it is inaccessible after Golbez steals the Crystal, Giott mentions it is the chamber behind them, therefore the room north of the throne room. Calcabrina and Golbez are encountered here, and an adult Rydia makes her return, saving the party. Golbez still steals the crystal. After these events, the chamber is never visited again. Lali-Ho Pub It is the door behind the Weapons and Armor Shop. The pub is occupied by one drunk dwarf who complains about being a lone drinker. He offers to dance for the party, and after he does he will say he is dizzy. The Lali-Ho Pub holds the secret passageway to the Developer's Office.
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