About: Mapping manual/2D and 3D clipping   Sponge Permalink

An Entity of Type : owl:Thing, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

Brush clipping is a way to cut brushes into whatever shape you want as long as it's a convex. The first type of brush you will probably create is a square/rectangle shape. There is only so many things you can do with a square brush before you will want to cut it up into more interesting shapes. This is where the Clipper tool comes in. Note: "clipping" term may also refer to "usage of collision-based brushes" (bot clip, player clip, weapon clip): see Mapping manual/Bot play for more infos about that.

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  • Mapping manual/2D and 3D clipping
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  • Brush clipping is a way to cut brushes into whatever shape you want as long as it's a convex. The first type of brush you will probably create is a square/rectangle shape. There is only so many things you can do with a square brush before you will want to cut it up into more interesting shapes. This is where the Clipper tool comes in. Note: "clipping" term may also refer to "usage of collision-based brushes" (bot clip, player clip, weapon clip): see Mapping manual/Bot play for more infos about that.
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  • Brush clipping is a way to cut brushes into whatever shape you want as long as it's a convex. The first type of brush you will probably create is a square/rectangle shape. There is only so many things you can do with a square brush before you will want to cut it up into more interesting shapes. This is where the Clipper tool comes in. The Clipper tool is one of the most useful tools in mapping, to the point that its use is recommended instead of some other tools mentioned in the brush manipulation page. It's basically a virtual knife which uses a set of markers (blue dots) in order to specify an angle which is then used to slice the brushwork. Note: "clipping" term may also refer to "usage of collision-based brushes" (bot clip, player clip, weapon clip): see Mapping manual/Bot play for more infos about that.
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