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An Entity of Type : dbkwik:resource/t9ln_EbmcSHrBZziiWPG4g==, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

Homing Laser is Quistis's Blue Magic spell in Final Fantasy VIII. The ability can be learned from the Laser Cannon, which is a drop from Mobile Type 8 or level 30+ Belhelmel. They can also be mugged from level 30+ Elastoids. Homing Laser causes moderate damage to a single target, with a base Attack power of 100 at Crisis Level 1, and goes up by 50, to a maximum of 250 Attack power, for each Crisis Level.

AttributesValues
rdf:type
rdfs:label
  • Homing Laser
rdfs:comment
  • Homing Laser is Quistis's Blue Magic spell in Final Fantasy VIII. The ability can be learned from the Laser Cannon, which is a drop from Mobile Type 8 or level 30+ Belhelmel. They can also be mugged from level 30+ Elastoids. Homing Laser causes moderate damage to a single target, with a base Attack power of 100 at Crisis Level 1, and goes up by 50, to a maximum of 250 Attack power, for each Crisis Level.
  • <default>Homing Laser</default> Size240px Ammunition Type Damage Range Ammo per Pickup Ammo per Clip Capacity First Use The VS Homing Laser is a powerful energy weapon able to fire up to four independent laser missiles at once. The weapon is capable of locking onto four separate targets during the charging sequence, and may lock onto the same target multiple times. Its ammunition is drawn from the user's supply of thermal energy, and reckless use can result in massive T-ENG consumption.
1stuse
dcterms:subject
MaxAmmo
  • User's T-ENG
dbkwik:final-fanta...iPageUsesTemplate
dbkwik:finalfantas...iPageUsesTemplate
dbkwik:lostplanet/...iPageUsesTemplate
Range
  • Long
Name
  • Homing Laser
Type
  • T-ENG
Clip
  • N/A
Class
  • VS
Damage
  • Medium
pickup
  • N/A
abstract
  • Homing Laser is Quistis's Blue Magic spell in Final Fantasy VIII. The ability can be learned from the Laser Cannon, which is a drop from Mobile Type 8 or level 30+ Belhelmel. They can also be mugged from level 30+ Elastoids. Homing Laser causes moderate damage to a single target, with a base Attack power of 100 at Crisis Level 1, and goes up by 50, to a maximum of 250 Attack power, for each Crisis Level.
  • <default>Homing Laser</default> Size240px Ammunition Type Damage Range Ammo per Pickup Ammo per Clip Capacity First Use The VS Homing Laser is a powerful energy weapon able to fire up to four independent laser missiles at once. The weapon is capable of locking onto four separate targets during the charging sequence, and may lock onto the same target multiple times. Its ammunition is drawn from the user's supply of thermal energy, and reckless use can result in massive T-ENG consumption. Holding the trigger begins the charging process, during which the weapon can lock on to up to four targets. Once all four barrels are charged, releasing the trigger will fire them simultaneously. One can also prematurely fire the Homing Laser during the charging process, releasing however many shots are ready at the time. Despite its power and accuracy, the Homing Laser has a distinct dead-zone immediately in front of the user. The weapon can still lock on to targets within this dead-zone, but the shots will simply land behind them. As such, the Homing Laser is limited to long-range offensive tactics, and other weapons are required to defend the user at closer ranges.
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