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An Entity of Type : dbkwik:resource/aM2CE-XYO9Y__3BxNe5pfQ==, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

Suggestion was a Shosuro Tejina spell which allowed the caster to compel a subject to follow state course of action.

AttributesValues
rdf:type
rdfs:label
  • Suggestion
  • Suggestion
rdfs:comment
  • Suggestion was a Shosuro Tejina spell which allowed the caster to compel a subject to follow state course of action.
  • While you were a mage in training, this simple cantrip proved useful for wringing favors from more experienced mages—and enticing lesser apprentices to do your bidding.[HotFL:203]
  • Currently undefined in +charms.
  • [[Category:]] Suggestion was an enchantment spell used to compel a subject to follow the caster's orders, but only if they could understand the caster's spoken language.
  • Suggestion is the psionic ability to control the actions and thoughts of another individual through spoken commands. The ability appears to have a telepathic component, but it has not been shown used solely through telepathic projection; the command must be spoken in order to have an effect. Victims appear to have a confused recall of events that occurred while under the influence of this power.
  • Le pouvoir de Suggestion est la capacité de pouvoir implanter des suggestions à l'intérieur de l'esprit de ses victimes en pouvant influencer fortement leurs pensées, leurs actes ainsi que leurs émotions jusqu'à faire plier leur volonté sans qu'ils s'en rendent compte.
  • Psionicist charm spell, that turns your enemy into a controllable minion for a short time.
  • If you have any suggestions about new features, blocks, items, game-mechanics or changes to the current game, then please add them to the suggestion-forums: The developers of Creativerse are interested in your ideas and are (still) reading every suggestion-thread, even though they said that they are sorry for not having the time to reply to everything. Mind that many suggestions have already been made a couple of times and some of them have already been confirmed as being in the pipeline. As the FAQs state Playful is still interested in: Furthermore, developers have stated on the forums that:
  • Victims or targets will hear the user's suggestions as an inner voice, thereby causing them to believe that the thoughts and ideas they have are their own, which will in-turn influence their actions in the user's favor. However, as pointed out by Leo Wyatt and demonstrated by Cupids, suggestion does not give the user control over the minds of others. The user may plant thoughts and ideas, but the victim is still in control of their own actions and may resist the suggestion if they become aware of the manipulation.
  • Post here in the comments if you have an idea but can't implement it yourself (due to lack of skills or time, or perhaps other reasons), or you wish to make a change and start a discussion here first to avoid confusion and prevent edit wars from ensuing (especially when you are removing content from pages or other acts that might potentially upset other contributors). You can also post any comments about this wiki, or report any issues you find, including but not limited to vandalism, broken pages, or any changes that need admin rights.
  • 2nd-level enchantment Casting Time: 1 action Range: 30 feet Components: V, M (a snake’s tongue and either a bit of honeycomb or a drop of sweet oil) Duration: Concentration, up to 8 hours You suggest a course of activity (limited to a sentence or two) and magically influence a creature you can see within range that can hear and understand you. Creatures that can’t be charmed are immune to this effect. The suggestion must be worded in such a manner as to make the course of action sound reasonable. Asking the creature to stab itself, throw itself onto a spear, immolate itself, or do some other obviously harmful act ends the spell.
  • Casting Time: 1 action Range: 30 feet Components: V, M (a snake’s tongue and either a bit of honeycomb or a drop of sweet oil) Duration: Concentration, up to 8 hours You suggest a course of activity (limited to a sentence or two) and magically influence a creature you can see within range that can hear and understand you. Creatures that can’t be charmed are immune to this effect. The suggestion must be worded in such a manner as to make the course of action sound reasonable. Asking the creature to stab itself, throw itself onto a spear, immolate itself, or do some other obviously harmful act ends the spell.
sameAs
Level
  • 4(xsd:integer)
Alignment
  • Neutral
dcterms:subject
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Category
  • Supportive Power
Range
  • 25(xsd:integer)
  • personal
Cast
  • 1(xsd:integer)
Origin
  • wizard utility
Energy
  • Some
Message
  • Please click on the reply button on the threads you're giving feedback to. Do not post it on this textbox since it will create a new thread and we do not know what topic it is for. Thank you.
Name
  • Suggestion
  • suggestion
Type
  • Mental Alteration
Border
  • #ACE
school2e
school3e
  • Enchantment
school5e
domains5e
Keywords
Title
  • Posting a Feedback Reminder
flavor
  • You weave arcane power through your words, infusing each phrase with persuasive magic.
Icon
  • Icon645.png
Note
  • Only usable on opponents lower than level XX
Description
  • Forces your opponent to obey your commands for 20 to 30 sec.
Background
  • #DEF
Target
  • Offensive Target
Action
  • free
Effects
  • Influence the thoughts, emotions and actions of others
trigger
  • Project as an inner voice to others
  • the user makes a Diplomacy check
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