Most Power Shots aren't that difficult to counter. The ones that travel in a straight line you just need to time things. For most Power Shots you just need to: Jump up so that the ball will hit you, but right before it hits you hit the kick button and you should counter the Power Shot. However, you don't want to counter Germany's Power Shot, Spain's Power Shot or Luxembourg's Power Shot. Those shouldn't be countered because they shoot three balls. This means that if you counter the first one then the second one will score on you. It's very hard to counter the third ball.
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| - Most Power Shots aren't that difficult to counter. The ones that travel in a straight line you just need to time things. For most Power Shots you just need to: Jump up so that the ball will hit you, but right before it hits you hit the kick button and you should counter the Power Shot. However, you don't want to counter Germany's Power Shot, Spain's Power Shot or Luxembourg's Power Shot. Those shouldn't be countered because they shoot three balls. This means that if you counter the first one then the second one will score on you. It's very hard to counter the third ball.
- Counter Attacks (カウンター, Kauntaa), otherwise known as Reversals in some circles to help distinguish more from the traditional counter hit, are moves that are activated once the user has been hit by a certain attack. Counter Attacks are either regular special attacks or Super Moves, the latter of which are somewhat rare due to the usually offensive nature of Super Combos and the like. Counters generally have a weakness to projectiles and, in Street Fighter IV, moves that can break Super Armor.
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| - Most Power Shots aren't that difficult to counter. The ones that travel in a straight line you just need to time things. For most Power Shots you just need to: Jump up so that the ball will hit you, but right before it hits you hit the kick button and you should counter the Power Shot. However, you don't want to counter Germany's Power Shot, Spain's Power Shot or Luxembourg's Power Shot. Those shouldn't be countered because they shoot three balls. This means that if you counter the first one then the second one will score on you. It's very hard to counter the third ball.
- Counter Attacks (カウンター, Kauntaa), otherwise known as Reversals in some circles to help distinguish more from the traditional counter hit, are moves that are activated once the user has been hit by a certain attack. Counter Attacks are either regular special attacks or Super Moves, the latter of which are somewhat rare due to the usually offensive nature of Super Combos and the like. Counters generally have a weakness to projectiles and, in Street Fighter IV, moves that can break Super Armor.
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