About: Travelling Merchant   Sponge Permalink

An Entity of Type : dbkwik:resource/6_E3Vm7U5aYPXO61bTJKrA==, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

__NOEDITSECTION__ __NOWYSIWYG__

AttributesValues
rdf:type
rdfs:label
  • Travelling Merchant
rdfs:comment
  • __NOEDITSECTION__ __NOWYSIWYG__
  • To change these transcripts, edit the transcripts page for Travelling Merchant.
implemented
  • 8(xsd:double)
creatureclass
  • Humans
senseinvis
  • no
paraimmune
  • no
fireDmgMod
  • 100(xsd:integer)
convince
  • --
deathDmgMod
  • 100(xsd:integer)
iceDmgMod
  • 100(xsd:integer)
behaviour
  • ?
Summon
  • --
actualname
  • travelling merchant
hpDrainDmgMod
  • 100(xsd:integer)
holyDmgMod
  • 100(xsd:integer)
energyDmgMod
  • 100(xsd:integer)
physicalDmgMod
  • 100(xsd:integer)
MaxDmg
  • ?
earthDmgMod
  • 100.0
isboss
  • no
drownDmgMod
  • 100(xsd:integer)
primarytype
  • Outlaws
dbkwik:necronianew...iPageUsesTemplate
dbkwik:tibia/prope...iPageUsesTemplate
Job
  • Travelling Salesman
Article
  • a
Name
  • Travelling Merchant
Abilities
  • ?
Exp
  • 65(xsd:integer)
plural
  • travelling merchants
Notes
  • They spawn during the third mission of the quest and can be killed from outside the square.
HP
  • 100(xsd:integer)
City
  • Conqueria
Location
  • Can be found in Outlaw Camp during Rottin Wood and the Married Men Quest.
Strategy
  • You must find the right spot to shoot over the barrier.
abstract
  • __NOEDITSECTION__ __NOWYSIWYG__
  • To change these transcripts, edit the transcripts page for Travelling Merchant.
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