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An Entity of Type : dbkwik:resource/siRG2ikOy6cBK4tzx6HLfg==, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

Celebrate is an emote that is automatically unlocked in the 2012 celebration of Diamond Jubilee. The player throws confetti into the air, jumps, claps nine times, and finally waves.

AttributesValues
rdf:type
rdfs:label
  • Celebrate
  • CelebRate
  • Celebrate
rdfs:comment
  • Celebrate on emote jonka sai automaattisesti, Diamond Jubileen juhlimis -tapahtumasta. 1. * OHJAUS
  • Celebrate is an emote that is automatically unlocked in the 2012 celebration of Diamond Jubilee. The player throws confetti into the air, jumps, claps nine times, and finally waves.
  • __NOWYSIWYG__ Celebrate Battle Data Affected by Contest Data Contest Spectaculars (ORAS) Celebrate is a Normal-type move introduced in Generation VI.
  • The Celebrate is the six goal of the Lunar New Year Celebrate Lunar New Year Quest series, released on the January, 2012. To complete it, the player needs to:
  • He decides that he wants to read all of the ancient original text of the Holy Scriptures, so he spends the next eon or so learning languages. After becoming a linguistic master, he sits down in the library and begins to pour over every version of the Bible, working back from most recent "Easy Reading" to the original script. All of a sudden there is a scream in the library. The Angels come running in only to find the Pope huddled in his chair, crying to himself and muttering, "An 'R'! The scribes left out the 'R'."
sameAs
Generation
  • VI
dcterms:subject
animresize
  • 210(xsd:integer)
kingsrock
  • 0(xsd:integer)
contesttype
  • Cute
magiccoat
  • 0(xsd:integer)
brightpowder
  • 0(xsd:integer)
anim
  • Celebrate.gif
rewarditem
  • 3(xsd:integer)
Require
  • None
snatch
  • 0(xsd:integer)
enhancer
  • No
detect
  • 0(xsd:integer)
dbkwik:farmville/p...iPageUsesTemplate
dbkwik:fi.runescap...iPageUsesTemplate
dbkwik:madagascar/...iPageUsesTemplate
dbkwik:penguins-of...iPageUsesTemplate
dbkwik:pokemon/pro...iPageUsesTemplate
dbkwik:rune-scape/...iPageUsesTemplate
dbkwik:runescape/p...iPageUsesTemplate
Category
  • Status
PP
  • 40(xsd:integer)
Power
  • 0(xsd:integer)
Sound
  • No
Name
  • Celebrate
Type
  • Normal
previous goal
reward xp type
  • player
next goal
reward curr amt
  • 5000(xsd:integer)
bonusitem
reward curr type
  • Coins
reward xp amt
  • 1000(xsd:integer)
dbkwik:jokes/prope...iPageUsesTemplate
Members
  • No
Update
  • Queen Black Dragon, Diamond Jubilee and Clue Fest
Description
  • "We need someting LOUD, how about firecrackers!"
Japanese
  • おいわい
Accuracy
  • 0(xsd:integer)
Release
  • 2012-05-29(xsd:date)
Time
  • 5(xsd:double)
Contact
  • 0(xsd:integer)
abstract
  • Celebrate on emote jonka sai automaattisesti, Diamond Jubileen juhlimis -tapahtumasta. 1. * OHJAUS
  • He decides that he wants to read all of the ancient original text of the Holy Scriptures, so he spends the next eon or so learning languages. After becoming a linguistic master, he sits down in the library and begins to pour over every version of the Bible, working back from most recent "Easy Reading" to the original script. All of a sudden there is a scream in the library. The Angels come running in only to find the Pope huddled in his chair, crying to himself and muttering, "An 'R'! The scribes left out the 'R'." A particularly concerned Angel takes him aside, offering comfort, asks him what the problem is and what does he mean. After collecting his wits, the Pope sobs again, "It's the letter 'R'. They left out the 'R'. The word was supposed to be celebRate!"
  • Celebrate is an emote that is automatically unlocked in the 2012 celebration of Diamond Jubilee. The player throws confetti into the air, jumps, claps nine times, and finally waves.
  • __NOWYSIWYG__ Celebrate Battle Data Affected by Contest Data Contest Spectaculars (ORAS) Celebrate is a Normal-type move introduced in Generation VI.
  • The Celebrate is the six goal of the Lunar New Year Celebrate Lunar New Year Quest series, released on the January, 2012. To complete it, the player needs to:
is previous goal of
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