About: Overload (Status Effect)   Sponge Permalink

An Entity of Type : owl:Thing, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

Overload is a status effect. It lets towers and agents fire at 10x speed. It does nothing to support towers, although you would need to hack or read this page to find out. It can be caused by Overload Shards. If a Bloon gets it, all towers and agents deal 10 times the damage to it!

AttributesValues
rdfs:label
  • Overload (Status Effect)
rdfs:comment
  • Overload is a status effect. It lets towers and agents fire at 10x speed. It does nothing to support towers, although you would need to hack or read this page to find out. It can be caused by Overload Shards. If a Bloon gets it, all towers and agents deal 10 times the damage to it!
dcterms:subject
abstract
  • Overload is a status effect. It lets towers and agents fire at 10x speed. It does nothing to support towers, although you would need to hack or read this page to find out. It can be caused by Overload Shards. If a Bloon gets it, all towers and agents deal 10 times the damage to it!
Alternative Linked Data Views: ODE     Raw Data in: CXML | CSV | RDF ( N-Triples N3/Turtle JSON XML ) | OData ( Atom JSON ) | Microdata ( JSON HTML) | JSON-LD    About   
This material is Open Knowledge   W3C Semantic Web Technology [RDF Data] Valid XHTML + RDFa
OpenLink Virtuoso version 07.20.3217, on Linux (x86_64-pc-linux-gnu), Standard Edition
Data on this page belongs to its respective rights holders.
Virtuoso Faceted Browser Copyright © 2009-2012 OpenLink Software