[[Category:]] Finger of death was a spell where the caster would attempt to cause instant death to a target.
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rdfs:label
| - Finger of Death
- Finger of death
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rdfs:comment
| - [[Category:]] Finger of death was a spell where the caster would attempt to cause instant death to a target.
- 7th-level necromancy Casting Time: 1 action Range: 60 feet Components: V, S Duration: Instantaneous You send negative energy coursing through a creature that you can see within range, causing it searing pain. The target must make a Constitution saving throw. It takes 7d8 + 30 necrotic damage on a failed save, or half as much damage on a successful one. A humanoid killed by this spell rises at the start of your next turn as a zombie that is permanently under your command, following your verbal orders to the best of its ability.
- Level: , Components: V, S Casting Time: 1 action Range: Close (25 ft. + 5 ft./2 levels) Target: One living creature Duration: Instantaneous Saving Throw: Fortitude partial Spell Resistance: Yes
- The target creature must make a Fortitude save or die. If they succeed, they still take 3d6 points of damage, +1 point per caster level.
- Innate level: 7 School: necromancy Descriptor: death Components: verbal, somatic Range: short (8 meters) Area of effect: single Duration: instant Save: fortitude partial Spell resistance: yes Description: The target creature must make a fortitude save or die. If they succeed, they still take 3d6 points of damage, +1 point per caster level.
- Finger of Death was a Tsuno spell which, drawing the power from Meido, allowed the Tsuno Soultwister to slay any one living creature.
- Casting Time: 1 action Range: 60 feet Components: V, S Duration: Instantaneous You send negative energy coursing through a creature that you can see within range, causing it searing pain. The target must make a Constitution saving throw. It takes 7d8 + 30 necrotic damage on a failed save, or half as much damage on a successful one. A humanoid killed by this spell rises at the start of your next turn as a zombie that is permanently under your command, following your verbal orders to the best of its ability.
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inventor
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save type
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dcterms:subject
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level innate
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persist
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quicken
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magelevel
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level druid
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maximize
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innatelevel
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level sorwiz
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still
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silent
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spellresistance
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druidlevel
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spell resistance
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empower
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Immunity
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dbkwik:dungeons/pr...iPageUsesTemplate
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dbkwik:forgotten-r...iPageUsesTemplate
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dbkwik:forgottenre...iPageUsesTemplate
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dbkwik:l5r/property/wikiPageUsesTemplate
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dbkwik:nwn2/proper...iPageUsesTemplate
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dbkwik:freed20/pro...iPageUsesTemplate
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Range
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Name
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save
| - Fortitude Partial
- fortitude partial
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DESC
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school2e
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duration type
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school3e
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school1e
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school5e
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domains3e
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dbkwik:nwn/property/wikiPageUsesTemplate
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Components
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Duration
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Icon
| - Is fingerofdeath.jpg
- is_fingdeath.gif
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Area
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extend
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School
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Descriptor
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abstract
| - [[Category:]] Finger of death was a spell where the caster would attempt to cause instant death to a target.
- 7th-level necromancy Casting Time: 1 action Range: 60 feet Components: V, S Duration: Instantaneous You send negative energy coursing through a creature that you can see within range, causing it searing pain. The target must make a Constitution saving throw. It takes 7d8 + 30 necrotic damage on a failed save, or half as much damage on a successful one. A humanoid killed by this spell rises at the start of your next turn as a zombie that is permanently under your command, following your verbal orders to the best of its ability.
- Level: , Components: V, S Casting Time: 1 action Range: Close (25 ft. + 5 ft./2 levels) Target: One living creature Duration: Instantaneous Saving Throw: Fortitude partial Spell Resistance: Yes
- The target creature must make a Fortitude save or die. If they succeed, they still take 3d6 points of damage, +1 point per caster level.
- Innate level: 7 School: necromancy Descriptor: death Components: verbal, somatic Range: short (8 meters) Area of effect: single Duration: instant Save: fortitude partial Spell resistance: yes Description: The target creature must make a fortitude save or die. If they succeed, they still take 3d6 points of damage, +1 point per caster level.
- Finger of Death was a Tsuno spell which, drawing the power from Meido, allowed the Tsuno Soultwister to slay any one living creature.
- Casting Time: 1 action Range: 60 feet Components: V, S Duration: Instantaneous You send negative energy coursing through a creature that you can see within range, causing it searing pain. The target must make a Constitution saving throw. It takes 7d8 + 30 necrotic damage on a failed save, or half as much damage on a successful one. A humanoid killed by this spell rises at the start of your next turn as a zombie that is permanently under your command, following your verbal orders to the best of its ability.
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is counters
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