About: Money making guide/Pickpocketing master farmers   Sponge Permalink

An Entity of Type : owl:Thing, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

AttributesValues
rdfs:label
  • Money making guide/Pickpocketing master farmers
dcterms:subject
Outputs
  • 2(xsd:double)
  • 19(xsd:double)
ITEM
  • Ardougne cloak 3/4 Rogue equipment for guaranteed double loot Seed box to save inventory space Food
Quest
  • None
dbkwik:oldschoolru...iPageUsesTemplate
Category
  • Thieving
Other
  • Completion of the Ardougne Diary (Hard)
Members
  • Yes
Profit
  • 3000(xsd:integer)
Inputs
  • None
Skill
  • and for Rogue equipment Decent
Activity
  • Pickpocketing master farmers
Details
  • IMPORTANT: The listed profit rate is calculated at while wearing full Rogue equipment with completion of the Ardougne Diary (hard) . Players with lower thieving will not achieve this profit rate and should see the table below for their estimated profit. Pickpocketing master farmers can yield good amounts of seeds for Farming. The real money-makers are Ranarr seeds and Snapdragon seeds . These seeds are very rare but make up 100*(0.048*.069* + 0.048*.010*)/PRICEonepick round 1% of the profit. The master farmer, whether he's Martin in Draynor or not, has to be trapped inside the fence to optimise the Thieving experience. He moves on his own accord, so players will have to wait patiently to trap him. After he's trapped, players should be courteous and keep the gate closed. If low on health, players can steal some cake from the Baker's stall in Ardougne. Otherwise, players will need to use conventional food to restore Hitpoints. Profit varies enormously based off thieving level, greatly improving after certain milestones. At players can equip full Rogue equipment for guaranteed double loot, doubling profit. At players can complete the Ardougne Diary (hard) for an additional 10% pickpocketing boost. It is not recommended to thieve Master farmers for profit at low levels as there are much better money making methods out there. Below are some experience and profit estimates at certain levels. At 38 thieving, players should expect a pickpocketing success rate of 100 * succ38|(5/833)*38 + 17/49 round 1 % leading to picks38|succ38*3600/(succ38*2*.6+(1-succ38)*8*.6) round 0 pickpockets per hour giving and profit. At 50 thieving, players gain the ability to use Rogue equipment for guaranteed double loot. At this level while using the equipment they should expect a pickpocketing success rate of 100 * succ50|(5/833)*50 + 17/49 round 1 % leading to picks50|succ50*3600/(succ50*2*.6+(1-succ50)*8*.6) round 0 pickpockets per hour giving and profit. At 60 thieving, using full rogue equipment players should expect a pickpocketing success rate of 100 * succ60|(5/833)*60 + 17/49 round 1 % leading to picks60|succ60*3600/(succ60*2*.6+(1-succ60)*8*.6) round 0 pickpockets per hour giving and profit. At 70 thieving, players can boost to complete the Ardougne diary for the 10% improved pickpocketing success. At this level they should expect a pickpocketing success rate of 100 * succ70|1.1*((5/833)*70 + 17/49) round 1 % leading to picks70|succ70*3600/(succ70*2*.6+(1-succ70)*8*.6) round 0 pickpockets per hour giving and profit. At 80 thieving, using full rogue equipment and Ardougne diary bonus players should expect a pickpocketing success rate of 100 * succ80|1.1*((5/833)*80 + 17/49) round 1 % leading to picks80|succ80*3600/(succ80*2*.6+(1-succ80)*8*.6) round 0 pickpockets per hour giving and profit. At 90 thieving, using full rogue equipment and Ardougne diary bonus players should expect a pickpocketing success rate of 100 * succ90|1.1*((5/833)*90 + 17/49) round 1 % leading to picks90|succ90*3600/(succ90*2*.6+(1-succ90)*8*.6) round 0 pickpockets per hour giving and profit. At 94+ thieving, with the Ardougne diary bonus players will no longer fail to pickpocket Master farmers and can achieve the maximum possible rate of 3000 pickpockets per hour giving and profit.
Location
  • North Ardougne or Draynor Village
Other Benefits
  • -
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