Details
| - IMPORTANT: The listed profit rate is calculated at while wearing full Rogue equipment with completion of the Ardougne Diary (hard) . Players with lower thieving will not achieve this profit rate and should see the table below for their estimated profit.
Pickpocketing master farmers can yield good amounts of seeds for Farming. The real money-makers are Ranarr seeds and Snapdragon seeds . These seeds are very rare but make up 100*(0.048*.069* + 0.048*.010*)/PRICEonepick round 1% of the profit.
The master farmer, whether he's Martin in Draynor or not, has to be trapped inside the fence to optimise the Thieving experience. He moves on his own accord, so players will have to wait patiently to trap him. After he's trapped, players should be courteous and keep the gate closed.
If low on health, players can steal some cake from the Baker's stall in Ardougne. Otherwise, players will need to use conventional food to restore Hitpoints.
Profit varies enormously based off thieving level, greatly improving after certain milestones. At players can equip full Rogue equipment for guaranteed double loot, doubling profit. At players can complete the Ardougne Diary (hard) for an additional 10% pickpocketing boost. It is not recommended to thieve Master farmers for profit at low levels as there are much better money making methods out there. Below are some experience and profit estimates at certain levels.
At 38 thieving, players should expect a pickpocketing success rate of 100 * succ38|(5/833)*38 + 17/49 round 1 % leading to
picks38|succ38*3600/(succ38*2*.6+(1-succ38)*8*.6) round 0
pickpockets per hour giving and profit.
At 50 thieving, players gain the ability to use Rogue equipment for guaranteed double loot. At this level while using the equipment they should expect a pickpocketing success rate of 100 * succ50|(5/833)*50 + 17/49 round 1 % leading to
picks50|succ50*3600/(succ50*2*.6+(1-succ50)*8*.6) round 0
pickpockets per hour giving and profit.
At 60 thieving, using full rogue equipment players should expect a pickpocketing success rate of 100 * succ60|(5/833)*60 + 17/49 round 1 % leading to
picks60|succ60*3600/(succ60*2*.6+(1-succ60)*8*.6) round 0
pickpockets per hour giving and profit.
At 70 thieving, players can boost to complete the Ardougne diary for the 10% improved pickpocketing success. At this level they should expect a pickpocketing success rate of 100 * succ70|1.1*((5/833)*70 + 17/49) round 1 % leading to
picks70|succ70*3600/(succ70*2*.6+(1-succ70)*8*.6) round 0
pickpockets per hour giving and profit.
At 80 thieving, using full rogue equipment and Ardougne diary bonus players should expect a pickpocketing success rate of 100 * succ80|1.1*((5/833)*80 + 17/49) round 1 % leading to
picks80|succ80*3600/(succ80*2*.6+(1-succ80)*8*.6) round 0
pickpockets per hour giving and profit.
At 90 thieving, using full rogue equipment and Ardougne diary bonus players should expect a pickpocketing success rate of 100 * succ90|1.1*((5/833)*90 + 17/49) round 1 % leading to
picks90|succ90*3600/(succ90*2*.6+(1-succ90)*8*.6) round 0
pickpockets per hour giving and profit.
At 94+ thieving, with the Ardougne diary bonus players will no longer fail to pickpocket Master farmers and can achieve the maximum possible rate of 3000 pickpockets per hour giving and profit.
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