About: Mists (3.5e Power)   Sponge Permalink

An Entity of Type : owl:Thing, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

The affected region darkens and becomes clammy with moisture. This power functions like fog cloud, except as noted above, and it takes 15 times longer to disperse. * You can spend 3 power points to make the mists silence all sounds and tremors that have to pass through 10 or more feet of mist. * You can spend any number of additional power points to double the affected region and dispersal time for each point spent. This does not follow D&D's multiplication rule. * You can spend 5 power points to increase the duration of the Mists from Concentration to 1 hour/level. * You can spend 6 power points to make it so that no creatures can increase in health while within the mist. * You can spend 4 power points to increase the range of this power to Long, or 10 power points to in

AttributesValues
rdfs:label
  • Mists (3.5e Power)
rdfs:comment
  • The affected region darkens and becomes clammy with moisture. This power functions like fog cloud, except as noted above, and it takes 15 times longer to disperse. * You can spend 3 power points to make the mists silence all sounds and tremors that have to pass through 10 or more feet of mist. * You can spend any number of additional power points to double the affected region and dispersal time for each point spent. This does not follow D&D's multiplication rule. * You can spend 5 power points to increase the duration of the Mists from Concentration to 1 hour/level. * You can spend 6 power points to make it so that no creatures can increase in health while within the mist. * You can spend 4 power points to increase the range of this power to Long, or 10 power points to in
Summary
  • You make mist that obscures vision; possibly other things too.
dcterms:subject
author name
  • Foxwarrior
disp
  • Audible, Visual, Mental
LVL
  • World Dominator 1
dur
  • Concentration
dbkwik:dungeons/pr...iPageUsesTemplate
Range
  • Medium
PP
  • 1(xsd:integer)
date created
  • 8(xsd:integer)
Status
  • Just started
Name
  • Mists
save
  • Will
DESC
  • Cold, Shadow
disc
  • Metacreativity
pr
  • Yes
Time
  • Standard
tsea
  • a
Subj
  • 18000.0
abstract
  • The affected region darkens and becomes clammy with moisture. This power functions like fog cloud, except as noted above, and it takes 15 times longer to disperse. * You can spend 3 power points to make the mists silence all sounds and tremors that have to pass through 10 or more feet of mist. * You can spend any number of additional power points to double the affected region and dispersal time for each point spent. This does not follow D&D's multiplication rule. * You can spend 5 power points to increase the duration of the Mists from Concentration to 1 hour/level. * You can spend 6 power points to make it so that no creatures can increase in health while within the mist. * You can spend 4 power points to increase the range of this power to Long, or 10 power points to increase the range of this power to "Anywhere on this plane". For every 2 points you spend augmenting Mists, the Save DC increases by 1.
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