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An Entity of Type : dbkwik:resource/U3deC9qR3btFCKjN3a2lUg==, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

Open Question is the 113th level in Chip's Challenge 1. The level's name and the (slightly misspelled) hint suggest that the 8th "block" is open. By searching slightly, Chip can determine that this means the eighth blue wall from the left side. Also note that Chip can touch the hint, although it is [2] out of the way, and still reach the 462.8 route because he has to wait [2] for the cloning fireballs.

AttributesValues
rdf:type
rdfs:label
  • Open Question
rdfs:comment
  • Open Question is the 113th level in Chip's Challenge 1. The level's name and the (slightly misspelled) hint suggest that the 8th "block" is open. By searching slightly, Chip can determine that this means the eighth blue wall from the left side. Also note that Chip can touch the hint, although it is [2] out of the way, and still reach the 462.8 route because he has to wait [2] for the cloning fireballs.
Level
  • 113(xsd:integer)
dcterms:subject
chips available
  • 4(xsd:integer)
difficulty lynx
  • 3(xsd:integer)
bold lynx
  • 463(xsd:integer)
Password
  • PTAS
levelset
bold difficulty ms
  • 3(xsd:integer)
bold ms
  • 462(xsd:integer)
bold complexity ms
  • 2(xsd:integer)
difficulty ms
  • 3(xsd:integer)
bold difficulty lynx
  • 3(xsd:integer)
bold complexity lynx
  • 2(xsd:integer)
Hint
  • The eigth block is open.
chips required
  • 4(xsd:integer)
Name
  • OPEN QUESTION
dbkwik:chipschalle...iPageUsesTemplate
Time
  • 500(xsd:integer)
abstract
  • Open Question is the 113th level in Chip's Challenge 1. The level's name and the (slightly misspelled) hint suggest that the 8th "block" is open. By searching slightly, Chip can determine that this means the eighth blue wall from the left side. Also note that Chip can touch the hint, although it is [2] out of the way, and still reach the 462.8 route because he has to wait [2] for the cloning fireballs. The route to get to the eighth blue wall is 2L 2D 3L 2U 5L DL 4U, which pads down one dirt, and then D 7R, which gets Chip behind the second block. Break through the wall and approach the bouncing ball section at the top; this is where the chips are. Wait [2] on the left side, then follow this route through the balls: U [3] 4U [3] 6U 4R [2] 2R (2D 3R [2] RD 2R 4D) 2U [2] 12L 3R D [3] R 2D L [2] 6L 2D 2R DRD 2R [1] R 2D [1] 3R 2D [1], and then out and back to the exit.
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