The duelist version of the Kaze no Kama focuses like the original on hitting as often as possible per round while relying on elemental damage from equipment and - after level 21 - on bonus damage from Combat Insight. It also has the potential to strike 18 times in a single round with a good hit chance for most attacks, but has - unlike the original - an innate haste-ability from the duelist levels.
Attributes | Values |
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rdfs:label |
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rdfs:comment |
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Alignment |
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dcterms:subject | |
Will |
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CHAfinal |
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Reflex |
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Fortitude |
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DEXinitial |
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CONfinal |
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INTfinal |
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DEXfinal |
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WISfinal |
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STRfinal |
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WISinitial |
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INTinitial |
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spellresistance |
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BAB |
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CHAinitial |
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STRinitial |
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CONinitial |
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dbkwik:nwn2/proper...iPageUsesTemplate | |
Classes | |
AC |
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HP |
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Race | |
abstract |
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