abstract
| - __NOEDITSECTION__ [a shot of the Brooklyn Bridge from the top looking down…] COLONEL: Snake, do you remember the sinking of that tanker two years ago? RAIDEN: Of course. COLONEL: Terrorists blow a hole in a tanker full of crude barely twenty miles off the shore of Manhattan—your classic ecological nightmare. Greenpeace wasn’t too happy, I recall. COLONEL: It didn’t take long for the government to put an oil fence around the whole mess. And then that massive place for developing Metal Ge—I mean that massive place for environmental cleanup—went up inside: the Big Shell. RAIDEN: What? COLONEL: What? RAIDEN: What did you just say? COLONEL: About what? RAIDEN: Oh, never mind. COLONEL: Six hours ago, the Big Shell was seized by an armed group—former members of the Navy SEAL’s special anti-terrorism training squad “Dead Cell.” Short-sighted Russian military personnel are also involved. They’re a highly trained group, and they have the Big Shell under complete control. [Raiden surfaces from the water; a shot of him exiting the water; Raiden comes up in a large industrial-looking room that bears an eerie similarity to one from the first game…] COLONEL: Snake, can you hear me? RAIDEN: Loud and clear. COLONEL: Alright, Snake, let’s go over the basics one more tim— —mission is to finish reading this article. RAIDEN: Got it. COLONEL: Oh, and one more thing. RAIDEN: What? COLONEL: We’re changing your code name from “Snake” to “Raiden” to avoid confusion later. RAIDEN: What do you mean? COLONEL: Nothing, nothing at all. Oh, one more thing. RAIDEN: What’s that? COLONEL: Your girlfriend is going to be saving your game progress. ROSE: Jack, do you remember what day today is? RAIDEN: Jesus… Metal Gear Solid 2: Sons of Liberty is the sequel to the enormously successful game Metal Gear Solid. MGS2 is notable for being worse than MGS1 in every way due to the inclusion of Raiden, who is widely considered the worst character ever. Hideo Kojima returned to direct the project, as did other notable collaborators like Harry Gregson-Williams, who wrote the game's music.
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