About: Knack (Scion)   Sponge Permalink

An Entity of Type : owl:Thing, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

Crushing Grip -- Clinches inflict Lethal damage. Source: Scion: Hero pg. 126 One Inch Punch -- [Requires: Crushing Grip] The Scion can focus all their strength into a small part of their body, such as a finger or elbow. Source: Scion: Companion pg. 51 Divine Wrath -- [Requires: Crushing Grip] Normal unarmed attacks inflict Lethal damage and Clinch inflicts Aggravated damage. Source: Scion: Demigod pg. 53 Disfiguring Attack -- [Requires: Divine Wrath] Scion can choose to do Aggravated damage with unarmed attack, badly scarring his opponent. Source: Scion: God pg. 60 Divine Bound -- [Requires: Holy Bound] Scion can make divine leap into the sky, much further than Holy Bound. Source: Scion: God pg. 60 Divine Rampage -- [Requires: Holy Rampage] The scion can easily break inan

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  • Knack (Scion)
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  • Crushing Grip -- Clinches inflict Lethal damage. Source: Scion: Hero pg. 126 One Inch Punch -- [Requires: Crushing Grip] The Scion can focus all their strength into a small part of their body, such as a finger or elbow. Source: Scion: Companion pg. 51 Divine Wrath -- [Requires: Crushing Grip] Normal unarmed attacks inflict Lethal damage and Clinch inflicts Aggravated damage. Source: Scion: Demigod pg. 53 Disfiguring Attack -- [Requires: Divine Wrath] Scion can choose to do Aggravated damage with unarmed attack, badly scarring his opponent. Source: Scion: God pg. 60 Divine Bound -- [Requires: Holy Bound] Scion can make divine leap into the sky, much further than Holy Bound. Source: Scion: God pg. 60 Divine Rampage -- [Requires: Holy Rampage] The scion can easily break inan
dcterms:subject
abstract
  • Crushing Grip -- Clinches inflict Lethal damage. Source: Scion: Hero pg. 126 One Inch Punch -- [Requires: Crushing Grip] The Scion can focus all their strength into a small part of their body, such as a finger or elbow. Source: Scion: Companion pg. 51 Divine Wrath -- [Requires: Crushing Grip] Normal unarmed attacks inflict Lethal damage and Clinch inflicts Aggravated damage. Source: Scion: Demigod pg. 53 Disfiguring Attack -- [Requires: Divine Wrath] Scion can choose to do Aggravated damage with unarmed attack, badly scarring his opponent. Source: Scion: God pg. 60 Divine Bound -- [Requires: Holy Bound] Scion can make divine leap into the sky, much further than Holy Bound. Source: Scion: God pg. 60 Divine Rampage -- [Requires: Holy Rampage] The scion can easily break inanimate objects. Source: Scion: Demigod pg. 53 Armor Crusher -- [Requires: Holy Rampage] The Scion's attacks pierce through armor and shields with ease. Source: Scion: Companion pg. 51 Mighty Heave -- [Requires: Hurl to the Horizon] The Scion throws objects even further than Hurl to the Horizon. Source: Scion: Demigod pg. 56 Hurl to the Moon -- [Requires Mighty Heave] The Scion can hurl massive objects as a normal thrown object and flings normal objects to miraculous distances. Source: Scion: God pg. 61 Knockback Wave -- [Requires: Knockback Attack] Everyone in radius is thrown backward. Source: Scion: God pg. 61 Hang On -- The Scion greatly extends the amount of time they can perform a feat of strength so long as they remain virtually immobile. Source: Scion: Ragnarok pg. 32
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