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An Entity of Type : owl:Thing, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

STORY: 6 is reading. 3 is not in a mood for anything much, except for making noises. She also likes jumping. 1 arrives. She only makes 1 noise and jump. Just then, the alarm goes off. Agent 55 calls in. This girl's got a pair of different things, but they turn into one. 6 is going out. 4 found a chalk 6 for 6 to land on. Then, the gardener has lots of seeds. Someone turns them into 1. And that someone is the Numbertaker! Then he grabs the fork. Agent 70 says there's only 1 fork, but it has 3 prongs. The Numbertakes turns it into a fork with 1 prong. Then he turns a rake with many prongs into a rake with 1 prong. Then he turns a watering can with many holes into a watering can with 1 hole. He's even taken one of the gardener's boots. At the garden shop, a woman is pushing a trolley. It has

AttributesValues
rdfs:label
  • One Won
rdfs:comment
  • STORY: 6 is reading. 3 is not in a mood for anything much, except for making noises. She also likes jumping. 1 arrives. She only makes 1 noise and jump. Just then, the alarm goes off. Agent 55 calls in. This girl's got a pair of different things, but they turn into one. 6 is going out. 4 found a chalk 6 for 6 to land on. Then, the gardener has lots of seeds. Someone turns them into 1. And that someone is the Numbertaker! Then he grabs the fork. Agent 70 says there's only 1 fork, but it has 3 prongs. The Numbertakes turns it into a fork with 1 prong. Then he turns a rake with many prongs into a rake with 1 prong. Then he turns a watering can with many holes into a watering can with 1 hole. He's even taken one of the gardener's boots. At the garden shop, a woman is pushing a trolley. It has
dcterms:subject
abstract
  • STORY: 6 is reading. 3 is not in a mood for anything much, except for making noises. She also likes jumping. 1 arrives. She only makes 1 noise and jump. Just then, the alarm goes off. Agent 55 calls in. This girl's got a pair of different things, but they turn into one. 6 is going out. 4 found a chalk 6 for 6 to land on. Then, the gardener has lots of seeds. Someone turns them into 1. And that someone is the Numbertaker! Then he grabs the fork. Agent 70 says there's only 1 fork, but it has 3 prongs. The Numbertakes turns it into a fork with 1 prong. Then he turns a rake with many prongs into a rake with 1 prong. Then he turns a watering can with many holes into a watering can with 1 hole. He's even taken one of the gardener's boots. At the garden shop, a woman is pushing a trolley. It has 4 wheels. 6 scares her away. Then he sees a wheelbarrow with only 1 wheel. 5 wants to know what would happen, like cereal, petals and leaves on flowers, and friends. The Number faces 6. 6 thinks he is more than 1! They need another Numberjack. Number 1. After the very short countdown, 1 is launched and lands on a sign saying 1.75. 3 hops on the Brain Gain Machine and makes 1 grow. The Numbertaker runs away. 1 shrinks and they return. They watch a replay. At the end, 3 makes 1 big noise. "Yayyyyyy!" QUOTES: FOUR: It's going to be a very short countdown. Ready? ALL: One. Zero. FIVE: 1 is on her way. THREE: I can make just one noise. But it's going to be a big one. YAAAYYYY!
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