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An Entity of Type : dbkwik:resource/Na3-p5nDG25BsK6-7Au4Eg==, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

A battle position (Japanese: 表示形式 Hyōji Keishiki, "display mode") is a position in which a monster is placed to determine how it behaves in battle. The two battle positions are Attack Position and Defense Position. Attack Position monsters are placed vertically on the field, while Defense Position monsters are placed horizontally. Each monster can change its battle position once per turn, during its controller's Main Phase. However, a monster cannot change its battle position if it was Summoned or attacked that turn. Flip Summoning a monster is both a Summon and a battle position change.

AttributesValues
rdf:type
rdfs:label
  • Battle position
rdfs:comment
  • A battle position (Japanese: 表示形式 Hyōji Keishiki, "display mode") is a position in which a monster is placed to determine how it behaves in battle. The two battle positions are Attack Position and Defense Position. Attack Position monsters are placed vertically on the field, while Defense Position monsters are placed horizontally. Each monster can change its battle position once per turn, during its controller's Main Phase. However, a monster cannot change its battle position if it was Summoned or attacked that turn. Flip Summoning a monster is both a Summon and a battle position change.
image name
  • CardRotator-TF04-EN-VG.jpg
dcterms:subject
Furigana
  • ひょうじけいしき
Portuguese
  • posição de batalha
japanese translated
  • Display mode
dbkwik:yugi-oh/pro...iPageUsesTemplate
dbkwik:yugioh/prop...iPageUsesTemplate
Italian
  • posizione
Romaji
  • Hyōji Keishiki
French
  • position de combat
Image caption
  • Artwork of "Card Rotator", an example of a card that manipulates battle positions.
German
  • Kampfposition
Japanese
  • 表示形式
Spanish
  • posición de batalla
Chinese
  • 表示形式 Biǎoshì Xíngshì / Biu2 si6 Jing4 sik1
Korean
  • 표시 형식 Pyosi Hyeongsik
English
  • battle position
abstract
  • A battle position (Japanese: 表示形式 Hyōji Keishiki, "display mode") is a position in which a monster is placed to determine how it behaves in battle. The two battle positions are Attack Position and Defense Position. Attack Position monsters are placed vertically on the field, while Defense Position monsters are placed horizontally. Each monster can change its battle position once per turn, during its controller's Main Phase. However, a monster cannot change its battle position if it was Summoned or attacked that turn. Flip Summoning a monster is both a Summon and a battle position change.
is ja lore of
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