About: The Assassin's Revenge   Sponge Permalink

An Entity of Type : owl:Thing, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

After getting the quest, map travel to Doomlore Shrine and run through the Dalada Uplands to the portal to Sacnoth Valley. You can run avoiding all mobs there but a small group of Charr Seekers. Anton is located near portal when you walk in (#1 on the map). Proceed to the waypoint (#2 on the map) and defeat Rend Ragemauler and his guards. One other small Charr mob may interfere while or after fighting Ragemauler's group.

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  • The Assassin's Revenge
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  • After getting the quest, map travel to Doomlore Shrine and run through the Dalada Uplands to the portal to Sacnoth Valley. You can run avoiding all mobs there but a small group of Charr Seekers. Anton is located near portal when you walk in (#1 on the map). Proceed to the waypoint (#2 on the map) and defeat Rend Ragemauler and his guards. One other small Charr mob may interfere while or after fighting Ragemauler's group.
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abstract
  • After getting the quest, map travel to Doomlore Shrine and run through the Dalada Uplands to the portal to Sacnoth Valley. You can run avoiding all mobs there but a small group of Charr Seekers. Anton is located near portal when you walk in (#1 on the map). Proceed to the waypoint (#2 on the map) and defeat Rend Ragemauler and his guards. One other small Charr mob may interfere while or after fighting Ragemauler's group. Alternative: From Captain Langmar, run straight across Grothmar Wardowns to Sacnoth Valley (you can avoid fights along the way with little trouble). Once there, you'll need to fight through a rather large number of Charr mobs; be particularly careful when heading through the doorway to the stronghold, as there are Charr Seekers on both sides, and you won't be able to get through without aggroing at least one. Don't linger in the doorway; the Rangers use Ignite Arrows, and will easily wipe out most groups faster than you might expect. Once you get to Anton (#1 on the map), after a small dialogue, you'll need to backtrack (you should have already cleared most of the mobs in your path). When you reach the quest marker (#2 on the map), a mob of nine Charr will spawn; defeat them, leaving only Ragemauler. After attempting to bargain and failing, he will turn hostile; any full team should have no trouble defeating him. Once he is finished, you can simply map travel back to Longeye's Ledge, and walk out the doorway to collect your reward.
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