As the Nephalem wander(s) across the ruined city, they may find the cage and Ice Clan Khazra guarding it. Killing them all (mostly Goatman Brutes) will allow the cage to be opened. Inside, none other than Abd al-Hazir is imprisoned. Upon being freed and talked to, he immediately rewards player(s) with gold and experience, also promising that the world will know of the Nephalem's deeds. He then follows characters across the city, commenting on Barbarian culture and surroundings, until the Town Portal or a Waypoint is taken to Bastion's Keep. He then leaves peacefully.
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rdfs:label
| - The Return of Abd al-Hazir
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rdfs:comment
| - As the Nephalem wander(s) across the ruined city, they may find the cage and Ice Clan Khazra guarding it. Killing them all (mostly Goatman Brutes) will allow the cage to be opened. Inside, none other than Abd al-Hazir is imprisoned. Upon being freed and talked to, he immediately rewards player(s) with gold and experience, also promising that the world will know of the Nephalem's deeds. He then follows characters across the city, commenting on Barbarian culture and surroundings, until the Town Portal or a Waypoint is taken to Bastion's Keep. He then leaves peacefully.
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dcterms:subject
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dbkwik:diablo/prop...iPageUsesTemplate
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abstract
| - As the Nephalem wander(s) across the ruined city, they may find the cage and Ice Clan Khazra guarding it. Killing them all (mostly Goatman Brutes) will allow the cage to be opened. Inside, none other than Abd al-Hazir is imprisoned. Upon being freed and talked to, he immediately rewards player(s) with gold and experience, also promising that the world will know of the Nephalem's deeds. He then follows characters across the city, commenting on Barbarian culture and surroundings, until the Town Portal or a Waypoint is taken to Bastion's Keep. He then leaves peacefully.
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