About: World 1: 鎮守府海域   Sponge Permalink

An Entity of Type : owl:Thing, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

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  • World 1: 鎮守府海域
  • World 1: 鎮守府海域
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  • 南西諸島の防衛ライン上の敵侵攻艦隊を捕捉、全力出撃でこれを撃滅せよ! An enemy invasion fleet is pressing on the defensive line in the Nansei Islands. Sail out in full force and destroy them!
  • 製油所地帯沿岸部の海上輸送ラインを防衛せよ! Protect the supply lines from our coastal refineries!
  • Organize a small seek-and-destroy ASW fleet to clean up the submarine-infested waters near the naval base!
  • 南西諸島沖に接近する敵前衛艦隊を捕捉、迎撃せよ! Intercept the enemy's vanguard fleet in the seas off the Nansei Islands!
  • 製油所地帯沿岸部の海上輸送ラインを防衛せよ!
  • 鎮守府正面近海の警備に出動せよ! Mobilize for a patrol of the waters outside the naval base!
  • なるべく小編成の対潜哨戒部隊を編成し、鎮守府近海に出没する敵潜水艦を発見・制圧せよ!
  • Thiết lập hạm đội với những Kanmusu có khả năng chống ngầm và phòng không xuất chúng, bảo vệ tuyến đường vận chuyển
  • 南西諸島沖に接近する敵前衛艦隊を捕捉、迎撃せよ! Đánh chặn và cầm chân hạm đội tiên phong của đối phương đang cố tiếp cận các đảo ngoài khơi bờ biển Tây Nam!
  • Form a fleet consisting of ships that excel at anti-submarine warfare and in anti-aircraft capabilities, and protect the transport ship routes!
  • 南西諸島の防衛ライン上の敵侵攻艦隊を捕捉、全力出撃でこれを撃滅せよ!
  • 鎮守府正面近海の警備に出動せよ!
  • 対潜及び防空能力に優れた艦艇を基幹戦力とした艦隊を編成、輸送船団航路の護衛にあたれ!
  • 対潜及び防空能力に優れた艦艇を基幹戦力とした艦隊を編成、輸送船団航路の護衛にあたれ!
  • なるべく小編成の対潜哨戒部隊を編成し、鎮守府近海の出没する敵潜水艦を発見・制圧せよ!
0 -> A/empty
  • * Fleet consists of 1 CL + 5 [DD + DE], 6 [DD + DE] or 2 AO 4 [DD + DE] * Random routing if none of the requirements are met
C/battle -> F/battle
  • * Fleet contains BB * Fleet contains SS * Amount of CL in fleet is ≧ 3 * Amount of ships in the fleet is ≧ 5
E/empty -> I/battle
  • * Guaranteed if the fleet contains at least a CVL, AV, LHA or CAV AND the fleet does not meet the requirements to off route to G.
B/battle -> D/battle
  • * Random routing if the amount of ships in fleet is ≧ 5
D/battle -> H/empty
  • * Amount of ships in fleet is ≧ 5
M/resource -> J/battle
  • * Fleet with at least 1 CL/CT + 3 DD or 4 DD AND pass the LoS check
D/battle -> I/battle
  • * Amount of ships in fleet is ≦ 4
B/storm -> C/resource
  • * 30% chance
A -> B,C
  • * Random
I/battle -> F/battle
  • * 30% chance
G/resource -> K/battle
  • * Random routing if none of the requirements to go to node F are met
D/resource -> G,C/resource
  • * Random
M/resource -> L/battle
  • * Does not meet the requirements to go to node J * Fail the LoS check
E/empty -> G/battle
  • * 70-90% chance of off routing if: ** Fleet contains no CVL, AV, LHA or CAV ** Amount of CVL ≧ 2 ** Amount of AV ≧ 2 ** Amount of CAV ≧ 2
I/battle -> J/battle
  • * 70% chance
0 -> C/battle
  • * Fleet contains CA, BBV or CVL * Amount of DD + DE in fleet is ≦ 3 * Random routing if none of the requirements are met
0 -> A,C/resource
  • * Random
B/storm -> E
  • * 70% chance
C/resource -> F
  • * Fixed route
0 -> A,B/storm
  • * Random
0 -> A,B,G/resource
  • * Random
C/resource -> D/resource,E
  • * Random
B/battle -> C/battle
  • * If the amount of ships in fleet is ≦ 4, the routing is guaranteed * If the amount of ships in fleet is ≧ 5, the routing is random
C/battle -> E/empty
  • * Does not meet any of the requirement to go to F
G/resource -> F/battle
  • * Fleet consists of 1 CL + 5 [DD + DE] * Random routing if none of the requirements are met
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