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An Entity of Type : owl:Thing, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

This is the complete list of possible actions: * Add Journal Entry To Region #N * Boat Dialog X with target N,N,N * Clear This Quest Map Marker * Clear X’s Dialog * Close door X * Complete Quest Now * Disable Proxy X * Dispense Item X,X,X From NPC/Chest X * Display Debug Text “” * Drop Item X,X,X From X * Fade In Music * Fade Out Music * Fade Out Event Music * Fire Skill X to X and Don’t Allow Interruptions * Give Player N,N,N gold/attribute/skill/experience * Give Player Item X,X,X * Give Token X * Hide X * Illuminate X as Primary * Initiate Conversation with X * Kill Creature X * Load Ambient Playlist X * Load Music Playlist X * Lock Fixed Item X * Make X Invincible * Npc X play animatio

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  • The complete list of possible actions
rdfs:comment
  • This is the complete list of possible actions: * Add Journal Entry To Region #N * Boat Dialog X with target N,N,N * Clear This Quest Map Marker * Clear X’s Dialog * Close door X * Complete Quest Now * Disable Proxy X * Dispense Item X,X,X From NPC/Chest X * Display Debug Text “” * Drop Item X,X,X From X * Fade In Music * Fade Out Music * Fade Out Event Music * Fire Skill X to X and Don’t Allow Interruptions * Give Player N,N,N gold/attribute/skill/experience * Give Player Item X,X,X * Give Token X * Hide X * Illuminate X as Primary * Initiate Conversation with X * Kill Creature X * Load Ambient Playlist X * Load Music Playlist X * Lock Fixed Item X * Make X Invincible * Npc X play animatio
dcterms:subject
dbkwik:titanquest/...iPageUsesTemplate
abstract
  • This is the complete list of possible actions: * Add Journal Entry To Region #N * Boat Dialog X with target N,N,N * Clear This Quest Map Marker * Clear X’s Dialog * Close door X * Complete Quest Now * Disable Proxy X * Dispense Item X,X,X From NPC/Chest X * Display Debug Text “” * Drop Item X,X,X From X * Fade In Music * Fade Out Music * Fade Out Event Music * Fire Skill X to X and Don’t Allow Interruptions * Give Player N,N,N gold/attribute/skill/experience * Give Player Item X,X,X * Give Token X * Hide X * Illuminate X as Primary * Initiate Conversation with X * Kill Creature X * Load Ambient Playlist X * Load Music Playlist X * Lock Fixed Item X * Make X Invincible * Npc X play animation None and Don’t allow Interruption * Open door X * Play Sound Effect X * Play Music Event X * Remove Item X From Inventory * Remove Token X * Screen Fade Out * Screen Shake N amplitude for Nms * Send Index N to tutorial system * Set Time Of Day to N Hour * Spawn X at X * Show X * Task X to X and Don’t Fight * Unlock Fixed Item X and Refire * Update X’s Dialog to X * Update This Quest’s Map Marker * Update This Quest’s Dialog Tab to X New Actions since Immortal Throne Image:ITIcon.gif: * Open Dynamic Grid Entrance Portal X and Refire * Run Delayed Proxy X * Orient X to X * Play N D Sound Effect X From X * Set Counter X N * Monster Skills X On * Reset Trigger X (where N must be set to a number and X to an appropriate batabase record)
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