About: Sea Battle   Sponge Permalink

An Entity of Type : dbkwik:resource/CXLf8saZH35f7bPtKMC5qA==, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

Using personal experience, the majority of players don't invest hugely in sea-fare, unlike the land units. This obviously means that unless you are attacking someone with a very high score, or you know they have a large fleet, don't overspend on sea units.

AttributesValues
rdf:type
rdfs:label
  • Sea Battle
  • Sea Battle
  • Sea battle
rdfs:comment
  • O nível de Combate Marítimo afeta a táctica aplicável e as armas usuáveis na batalha. Voce pode ganhar experiência de combate marítimo e melhorar seu nível relevante atacando navios, seja por Cannon Fight, Grappling, Ramming, usando minas ou cumprindo a tarefa da Aries Warrior Alliance
  • Using personal experience, the majority of players don't invest hugely in sea-fare, unlike the land units. This obviously means that unless you are attacking someone with a very high score, or you know they have a large fleet, don't overspend on sea units.
  • Sea battle (colloquial Battle Navigation or simply Bnav) occurs when one ship attacks another during a pillaging run. When one player-controlled ship attacks another player-controlled ship, this is called PvP. Regardless of the ships involved, the sea battle is played the same way. The general goal of a sea battle is to shoot the other ship as much as possible and then grapple it. In sinking PvP, however, the goal may instead to be to sink the other ship rather than grapple. Also, traders may wish to flee rather than fight.
sameAs
dcterms:subject
dbkwik:ikariam/pro...iPageUsesTemplate
dbkwik:puzzlepirat...iPageUsesTemplate
dbkwik:voyagecentu...iPageUsesTemplate
Category
  • Basic Skill
Name
  • Sea Battle
Stunt skills
  • Grappling
  • Ramming
  • Cannon Fight
Maximum level
  • 120(xsd:integer)
dbkwik:pt.vco/prop...iPageUsesTemplate
Released
  • Alpha
abstract
  • Using personal experience, the majority of players don't invest hugely in sea-fare, unlike the land units. This obviously means that unless you are attacking someone with a very high score, or you know they have a large fleet, don't overspend on sea units. For your front line (or heavy infantry), you should have enough heavy battleships to fill it up and at least another 'squares full' in the reserves. Choose steam rams over fire ships or regular rams, if you can, as steam rams inflict twice the damage and have more than double the HP of fire ships but cost less than the double of fire ships. Steam rams will also beat any fireship army (the land-battle equivalent is that of swordsmen and spearmen; swordsmen are better for damage per gold and will beat spearmen any time). In the third line (or long range fighters), you definitely need mortar ships. Ballista Ships don't provide nearly enough damage and it's the same story with the catapult ship except it's slightly better than the ballista ship. The mortar ship is quite expensive but not too much and since the catapult ship is too expensive for the damage it inflicts, it is not worth the money. Some people choose to have ballista ships instead of mortar ships as ballista ships are more than two times cheaper and inflict more than half the damage of a mortar ship. So are ballista ships better to have? In reality, no. As ballista ships are more suited to being in the front line than in the third line, they would get obliterated by opposition mortars. Therefore, ballista ships are only really useful in the front line where they would get absolutely smashed by steam rams and fire ships. In short, once you've unlocked something to replace ballista ships, use it and dismiss the ballistas. __NOWYSIWYG__
  • Sea battle (colloquial Battle Navigation or simply Bnav) occurs when one ship attacks another during a pillaging run. When one player-controlled ship attacks another player-controlled ship, this is called PvP. Regardless of the ships involved, the sea battle is played the same way. The general goal of a sea battle is to shoot the other ship as much as possible and then grapple it. In sinking PvP, however, the goal may instead to be to sink the other ship rather than grapple. Also, traders may wish to flee rather than fight. There are three stages of sea battle: pursuit, navigation, and boarding.
  • O nível de Combate Marítimo afeta a táctica aplicável e as armas usuáveis na batalha. Voce pode ganhar experiência de combate marítimo e melhorar seu nível relevante atacando navios, seja por Cannon Fight, Grappling, Ramming, usando minas ou cumprindo a tarefa da Aries Warrior Alliance
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