| abstract
| - For balancing reasons there's a Commerce Limit which caps the current production rate. At the beginning, resource production is capped at 70 for each resource per 30 seconds. The commerce limit can be increased by researching Commerce technologies. The limit of the Gather rate is +999 when Global Prosperity, a Future Technology, is researched. In single-player Quick Battle and in Multiplayer Games there is an option called Turbo Resources, which increases resource production by 50% - the gather rates become "resources per 20 seconds". Additionally, the gather rate is affected by the AI difficulty setting, with the Toughest setting giving the AI the resources per 20 seconds instead of 30. It is also affected by the player Skill setting in Multiplayer Games. Citizens gather resources once they reach the resource building, such as a Farm or a Woodcutter's Camp. Although they will move around, the gather rate is not affected by this, nor is it affected if they are blocked from moving (as long as they have started gathering). Citizens may move around when attacked, but the gather rate will be unaffected. However, if they are ordered away (such as to garrison), they will stop gathering immediately.
|