| rdfs:comment
| - A strange situation where a character experiences a great deal of time relative to everyone else yet does not act any different. Bob's particular Quest has driven him to use Time Travel, or perhaps travel to a world where time runs Year Inside, Hour Outside. After a long and arduous quest -- and we mean long and arduous, as in months, years, perhaps even decades or centuries, he returns home. And... goes right back to being Bob. He might not have visibly aged; his friends, just as he left them, are still talking about their everyday concerns instead of the fate of the universe; his house may still be there where in the future was a barren ruin, he should experience some shock. Even if he doesn't have memories of a Bad Future, living for a few extra decades, regardless of whether the world
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| abstract
| - A strange situation where a character experiences a great deal of time relative to everyone else yet does not act any different. Bob's particular Quest has driven him to use Time Travel, or perhaps travel to a world where time runs Year Inside, Hour Outside. After a long and arduous quest -- and we mean long and arduous, as in months, years, perhaps even decades or centuries, he returns home. And... goes right back to being Bob. He might not have visibly aged; his friends, just as he left them, are still talking about their everyday concerns instead of the fate of the universe; his house may still be there where in the future was a barren ruin, he should experience some shock. Even if he doesn't have memories of a Bad Future, living for a few extra decades, regardless of whether the world is different, should lead to a very noticeable change in personality. But Bob's personality just about never does, except in the most trivial way. A case of Status Quo Is God. See Year Inside, Hour Outside, Groundhog Day Loop, and The Slow Path for causes of the extra time. Examples of Out of Time, Out of Mind include:
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