User can transcend any/all laws/rules that make up reality, instead of breaking the rules of any system, they are out in out surpassing them, for example, say there is an ironclad rule that states that no matter one does, they can't go above a certain rank of divinity, but with this, they can transcend that and reach the status of an almighty being or escape from a place that not only has no exits, but inhabitants can actually force them to stay the user could not only escape but even prevent themselves from being taken back.
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rdfs:comment
| - User can transcend any/all laws/rules that make up reality, instead of breaking the rules of any system, they are out in out surpassing them, for example, say there is an ironclad rule that states that no matter one does, they can't go above a certain rank of divinity, but with this, they can transcend that and reach the status of an almighty being or escape from a place that not only has no exits, but inhabitants can actually force them to stay the user could not only escape but even prevent themselves from being taken back.
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Row 1 info
| - Transcend the rules of reality.
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Row 1 title
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Caption
| - Vecna has surpassed the rules of reality, allowing him to accomplish things that were thought to be all but impossible, like escape from "Ravenloft", enter "Sigil" even though gods are forbidden from entering, and more.
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abstract
| - User can transcend any/all laws/rules that make up reality, instead of breaking the rules of any system, they are out in out surpassing them, for example, say there is an ironclad rule that states that no matter one does, they can't go above a certain rank of divinity, but with this, they can transcend that and reach the status of an almighty being or escape from a place that not only has no exits, but inhabitants can actually force them to stay the user could not only escape but even prevent themselves from being taken back. Unlike Cheating, the user isn't simply breaking the rules, it's more like they are rewriting the rules in the middle of a game.
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