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The aim of this guide is to create a self-sustaining settlement, where you will have a continuous food source, safety from monsters and every resource at your fingertips. This guide only requires an area that has Rabbits and Beefalos to start. Everything else will fall in place with time. It is important to use time efficiently, especially in the starting days, so there is an emphasis placed on what resources you harvest, when you harvest, and how many you harvest.

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  • Guides/Self-sustaining Settlement Guide
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  • The aim of this guide is to create a self-sustaining settlement, where you will have a continuous food source, safety from monsters and every resource at your fingertips. This guide only requires an area that has Rabbits and Beefalos to start. Everything else will fall in place with time. It is important to use time efficiently, especially in the starting days, so there is an emphasis placed on what resources you harvest, when you harvest, and how many you harvest.
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dbkwik:dontstarve/...iPageUsesTemplate
abstract
  • The aim of this guide is to create a self-sustaining settlement, where you will have a continuous food source, safety from monsters and every resource at your fingertips. This guide only requires an area that has Rabbits and Beefalos to start. Everything else will fall in place with time. It is important to use time efficiently, especially in the starting days, so there is an emphasis placed on what resources you harvest, when you harvest, and how many you harvest. This guide aims to achieve these goals in the fastest and safest way possible, and by using only the most widely available resources, thus being applicable to all starting worlds. It makes it possible to 'beat the game' at the very first play-through in any newly created world.
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