About: Carcer City Library   Sponge Permalink

An Entity of Type : owl:Thing, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

The library first makes its appearance in the opening cutscene for the level Road to Ruin. After successfully killing a bunch of hunters, Cash is instructed to make his way to the building's cellar, which is patrolled by several Hoods. The entrance door appears to be locked with a padlock, which player must break to get inside. Inside the cellar Cash fights the remaining Hoods in the level and runs off the scene through the second exit, but shortly after that is captured by the arrived Cerberus and is taken to the next location. The library is never mentioned again in the game. During the events of this level, the player can find some collectibles, which include:

AttributesValues
rdfs:label
  • Carcer City Library
rdfs:comment
  • The library first makes its appearance in the opening cutscene for the level Road to Ruin. After successfully killing a bunch of hunters, Cash is instructed to make his way to the building's cellar, which is patrolled by several Hoods. The entrance door appears to be locked with a padlock, which player must break to get inside. Inside the cellar Cash fights the remaining Hoods in the level and runs off the scene through the second exit, but shortly after that is captured by the arrived Cerberus and is taken to the next location. The library is never mentioned again in the game. During the events of this level, the player can find some collectibles, which include:
dcterms:subject
abstract
  • The library first makes its appearance in the opening cutscene for the level Road to Ruin. After successfully killing a bunch of hunters, Cash is instructed to make his way to the building's cellar, which is patrolled by several Hoods. The entrance door appears to be locked with a padlock, which player must break to get inside. Inside the cellar Cash fights the remaining Hoods in the level and runs off the scene through the second exit, but shortly after that is captured by the arrived Cerberus and is taken to the next location. The library is never mentioned again in the game. During the events of this level, the player can find some collectibles, which include: * Save Point. * Glass Bottle. * Painkillers. Also, the basement features some several dead bodies, hanging from the ceiling and a few crates, which purpose is unknown.
Alternative Linked Data Views: ODE     Raw Data in: CXML | CSV | RDF ( N-Triples N3/Turtle JSON XML ) | OData ( Atom JSON ) | Microdata ( JSON HTML) | JSON-LD    About   
This material is Open Knowledge   W3C Semantic Web Technology [RDF Data] Valid XHTML + RDFa
OpenLink Virtuoso version 07.20.3217, on Linux (x86_64-pc-linux-gnu), Standard Edition
Data on this page belongs to its respective rights holders.
Virtuoso Faceted Browser Copyright © 2009-2012 OpenLink Software