About: Ries Woron's Story   Sponge Permalink

An Entity of Type : owl:Thing, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

Back Door * If someone dies or misses a jump, the back door can be used to rejoin the group after recalling and talking to Ries again. The switch for the back door is on the inside, so someone who didn't fall/die must run and open it ahead of time. It is a good idea to appoint someone to go and open the back door in case it is needed. You cannot run back the normal way due to the various gates which require keys. 1. * After the throne room, take the right path at the fork and run down the very long hallway. 2. * Pull the switch on the wall to open the back door. The door looks like a brick wall. 3. * Note that the back door is accessed by taking the southeast path in the first room of the dungeon (turn right from portal drop). A short jump is needed to hop over into the lo

AttributesValues
rdfs:label
  • Ries Woron's Story
rdfs:comment
  • Back Door * If someone dies or misses a jump, the back door can be used to rejoin the group after recalling and talking to Ries again. The switch for the back door is on the inside, so someone who didn't fall/die must run and open it ahead of time. It is a good idea to appoint someone to go and open the back door in case it is needed. You cannot run back the normal way due to the various gates which require keys. 1. * After the throne room, take the right path at the fork and run down the very long hallway. 2. * Pull the switch on the wall to open the back door. The door looks like a brick wall. 3. * Note that the back door is accessed by taking the southeast path in the first room of the dungeon (turn right from portal drop). A short jump is needed to hop over into the lo
Level
  • ?
Item Reward
  • *
  • * *
  • * One piece of the Armor of Darkness ** ** ** ** **
Recommended Level
  • 125(xsd:integer)
Quest Task
  • Rescue Fiona Woron
  • Defeat The Unknown Warrior
  • Free a Trapped Townsperson
Starts At
  • Baishi at 49.5S, 62.7E
Title Reward
  • No Cage Can Hold Me
Quest Type
  • Fellowship
Level Cap
  • 124(xsd:integer)
Starts With
Max XP Reward
  • 83144206(xsd:integer)
Percent of Level
  • 51(xsd:double)
Repeat Timer
  • 20.0
dbkwik:asheron/pro...iPageUsesTemplate
Route
  • Town Network east
abstract
  • Back Door * If someone dies or misses a jump, the back door can be used to rejoin the group after recalling and talking to Ries again. The switch for the back door is on the inside, so someone who didn't fall/die must run and open it ahead of time. It is a good idea to appoint someone to go and open the back door in case it is needed. You cannot run back the normal way due to the various gates which require keys. 1. * After the throne room, take the right path at the fork and run down the very long hallway. 2. * Pull the switch on the wall to open the back door. The door looks like a brick wall. 3. * Note that the back door is accessed by taking the southeast path in the first room of the dungeon (turn right from portal drop). A short jump is needed to hop over into the long passageway. 4. * The backdoor is on its own timer and stays open for a very long time (possibly an hour or more) It does not shut automatically when the quest timer expires. Obtaining multiple pieces of armor * Since the quest is not fellowship locked, it is possible to obtain multiple pieces of armor on a single account by having an alternate character enter the dungeon and run to the end. If you are planning on attempting this, it is a good idea to move your second character to Baishi ahead of time. There are several conditions that must be met for this to work. * The back door must be opened. * The character must have a jump of at least 200 to get over the 2 pits. * The quest must be completed (Unknown Warrior killed) with a sufficient amount of time left that another character can run to the end. It takes approximately 5 minutes to run from the start of the dungeon to the armor room. Timer expiration * The exact mechanics of the quest timer expiring are not fully known. Below is a list of known/unknown things which occur when the timer is up. * The first and second checkpoints close. (wall behind throne, all double doors in multi-level room) * The bridge to the Unknown Warrior goes down (unconfirmed). * Fiona respawns within her cage (unconfirmed). * Any existing spawn within the dungeon (excluding mice) vanishes. * Note that the final bridge is on a separate timer which starts when the Unknown Warrior vanishes (5 minutes until it raises, then 5 minutes until it lowers again).
is Related Quests of
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