Shield power measures the damage that a unit can withstand each round until the Hull Plating is damaged. Every unit has a shield: an electromagnetic "cover" that absorbs part of the inflicting damage. Every time a unit gets shot, the damage is partially or completely(depending on shield strength) absorbed by the unit's shield, thus protecting the Hull Plating. The relevance of the shield is that its is restored in the end of each round. For a unit with Basic Shield Strength (SBase, see table bellow for values), and shield technology level STech, its shield power (SPow) on each round is
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| - Shield power measures the damage that a unit can withstand each round until the Hull Plating is damaged. Every unit has a shield: an electromagnetic "cover" that absorbs part of the inflicting damage. Every time a unit gets shot, the damage is partially or completely(depending on shield strength) absorbed by the unit's shield, thus protecting the Hull Plating. The relevance of the shield is that its is restored in the end of each round. For a unit with Basic Shield Strength (SBase, see table bellow for values), and shield technology level STech, its shield power (SPow) on each round is
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abstract
| - Shield power measures the damage that a unit can withstand each round until the Hull Plating is damaged. Every unit has a shield: an electromagnetic "cover" that absorbs part of the inflicting damage. Every time a unit gets shot, the damage is partially or completely(depending on shield strength) absorbed by the unit's shield, thus protecting the Hull Plating. The relevance of the shield is that its is restored in the end of each round. For a unit with Basic Shield Strength (SBase, see table bellow for values), and shield technology level STech, its shield power (SPow) on each round is
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