About: Ochre Jelly   Sponge Permalink

An Entity of Type : dbkwik:resource/6_E3Vm7U5aYPXO61bTJKrA==, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

a type of ooze

AttributesValues
rdf:type
rdfs:label
  • Ochre Jelly
  • Ochre jelly
rdfs:comment
  • a type of ooze
  • An ochre jelly can flow under doors. Due to its unusual body chemistry, it has no need to breathe. It has no eyes, and is therefore impervious to gaze and blindness attacks. It has no mind, and is therefore not detectable via telepathy. An ochre jelly has no limbs and no head. It cannot pick up objects. It is acidic if eaten. Ochre jellies attack by engulfing, and have a dangerous passive acid splash when attacked in melee. They can corrode iron or copper objects.
  • Race: ooze Alignment: true neutral Armor class: 5, 7, 8 Hit points: 62, 30, 15 Attack bonus: +5, +6, +5 Damage: large: 2d4+2 bludgeoning damage + d4 acid damage (creature weapon) small: 1d4+2 bludgeoning damage + d4 acid damage (creature weapon) tiny: 1d4+2 bludgeoning damage + 1 acid damage (creature weapon) Hit dice (level): 6, 4, 2 Challenge rating: 5, 3, 1 Size: large, small, tiny Trained skills:(‡) none Feats: blindsight, darkvision, weapon proficiency (creature) Blueprint:(‡) nw_ochrejellylrg (large), nw_ochrejellymed (small), nw_ochrejellysml (tiny) Standard loot: ichor
  • Ochre Jelly (オーカージェリー, Ōkā Jerī)? is a demon in the series.
  • Ochre Jelly is a creature that was introduced in the Lowdown in Highport article/adventure by Thomas M. Reid in Dungeon #221. It was added as an alternative to the creature of the same name from the original adventure. [Du221:21]
  • The Ochre Jelly, also known as the Ooze in the NES version, is an enemy in the original Final Fantasy. They are weak to Fire and Ice-based spells, so use Blizzara or Fira to mop up a whole group of them, although physical attacks also work well. Do not use Lightning attacks, because the Ochre Jelly will absorb it. It is a rare enemy, only appearing in the third, fourth, or fifth basement of the Cavern of Earth. They appear in groups and are not tough, but they may catch a party off guard if the HP level of their offensive mages is diminished.
  • Ochre Jellies are a variety of slime. They are found in sewers and dungeons. They are immune to backstab and missile damage and resistant to cold, electricity, and magic. They are vulnerable to fire, acid, slashing, crushing, and piercing damage.
  • Ochre jellies are monsters in ADOM. The most notable property of an ochre jelly is that it is covered in acid. If attacked with a weapon that is neither an artifact nor made of stone or eternium, the weapon will corrode - meaning its base to-hit and damage will decrease. The weapon may also end up being destroyed if it is corroded too many times. If the PC attacks one unarmed and does not have acid resistance, either the PC's gauntlets will be damaged or destroyed (if the PC is wearing a pair gauntlets that is neither an artifact or alchemistic gloves), or the PC will take damage (if he/she isn't wearing gauntlets). The same applies to PCs and their boots when kicking them. Interestingly, even the PC's gauntlets and boots will survive unarmed melee attacks if the PC has at least one count
sameAs
Level
  • 3(xsd:integer)
  • 6(xsd:integer)
  • 13(xsd:integer)
Strength
  • 14(xsd:integer)
Alignment
  • Neutral
  • True Neutral
Length
  • 15'
dcterms:subject
bestiary
  • 44(xsd:integer)
Unique
  • No
Spells
  • 13(xsd:integer)
Corpse
  • Like most jellies, ochre jellies don't leave corpses.
Will
  • 14(xsd:integer)
Luck
  • 0(xsd:integer)
MATK
  • 19(xsd:integer)
  • 28(xsd:integer)
GBA Location
Reflex
  • 14(xsd:integer)
no of attacks
  • 1(xsd:integer)
Fortitude
  • 16(xsd:integer)
DEX
  • 8(xsd:integer)
  • 9(xsd:integer)
Morale
  • 10(xsd:integer)
MagicRes
  • None
Hit points
  • 41(xsd:integer)
PSP image
IsHostile
  • Typically
Monster Memory
  • Largest of the jellies, the ochre species is also the most dangerous, with an acidic secretion strong enough to burn through almost any substance. Rust-colored due to its metallic diet, the ochre jelly poses a dire threat to an unprepared adventurer — and to his equipment. The jelly has evolved the arts of passive offense and self sacrifice: by the time one jelly dies, its prey is often so fatigued that he fails to notice the jellies that have grown from the pieces of the original, ready to finish the job...
Arcana
  • Tower
KPL
  • Unknown
Initiative
  • +0
Intelligence
  • 9(xsd:integer)
SeeInvis
  • No
Normal
  • Chewing Soul
str
  • 10(xsd:integer)
  • 13(xsd:integer)
SeeInDark
  • No
CHA
  • 1(xsd:integer)
alignment3e
  • Always neutral
ATK
  • 32(xsd:integer)
  • 43(xsd:integer)
alignment5e
Resistances
  • Acid, stoning
Sprite
LCK
  • 10(xsd:integer)
xp value
  • 270(xsd:integer)
MDEF
  • 22(xsd:integer)
  • 28(xsd:integer)
Wisdom
  • 9(xsd:integer)
type4e
Agl
  • 10(xsd:integer)
thac
  • 13(xsd:integer)
LV
  • 13(xsd:integer)
Wis
  • 12(xsd:integer)
Charisma
  • 9(xsd:integer)
senses
  • Perception +2, Blindsight
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