About: Martian Series (HGD)/Card   Sponge Permalink

An Entity of Type : owl:Thing, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

AttributesValues
rdfs:label
  • Martian Series (HGD)/Card
dcterms:subject
Sell
  • 3000(xsd:integer)
  • 3500(xsd:integer)
Buy
  • -
dbkwik:fanball/pro...iPageUsesTemplate
restriction
  • no restrictions
  • bows, orbs, staves, guns or rings
  • weapons which fire more than one projectile upon attack
  • weapons that have magical attacks with [[w:c:danball:Type
  • [[w:c:danball:Bows
  • [[w:c:danball:Rings
  • [[w:c:danball:Swords
Icon
  • Shockwaves Card .png
  • Agility's_Card.png
  • Deflection Card.png
  • Gladiator's_Card.png
  • Halo_Card.png
  • Piercing_Card.png
  • Projectile's_Card.png
  • Sniper's_Card.png
Note
  • This is essentially the Martian Series' [[w:c:danball:Card#Bullet's Card
  • This card can be considered a variation of the [[w:c:danball:Card#Pierce's Card
  • AT values are rounded down to the nearest integer. This card can be considered a variation of Katana's Card. This card does not stack with the [[w:c:danball:Card#Long Sword's Card
  • AGI values are rounded up to the nearest integer. This is essentially the Martian Series' [[w:c:danball:Card#Quick's Card
  • This card can be considered a variation of the [[w:c:danball:Card#Catapult's Card
  • The range refers to the radius of the shockwave, measured in pixels.
explanation
  • adds additional projectiles to the primary/secondary attack.
  • This is essentially a variation of the [[w:c:danball:Card#Ring's Card
  • There is a chance that the character's weapon will deal splash damage. The shockwave deals 50% of the weapon's special AT. This card will only affect magical attacks, so a Boxer with the card attached to the weapon, for example, will not have a chance of causing a shockwave every hit. Rather, when the MP of the Boxer is full, the attack dealt may have a chance of causing a shockwave.
  • The sword is longer and hence has a larger attack range, but it doesn't affect the elemental attack. In addition, the minimum and maximum AT of the sword is increased.
  • Reduces both min and max AGI by 55% or 60%. The reduction can cause the AGI to go below the limits in classes with an AGI lower limit.
  • When attached as a compo item, 33% of projectiles encountered by the character on average will be deflected when within 30 pixels of them. This card is less effective against fast attacks, but may be useful in pushing away slower ones for the entire team.
  • Terrain penetrate allows the bullet to pass through the terrain. Enemy penetrate allows the bullet to pass through enemies, dealing damage once as it passes. The bullet can only pass through enemies a limited number of times, as stated in the card's description.
  • range of weapon increases, as well as the weapon's projectile speed, where applicable. If equipped on a Sniper, the arch of the arrow will be reduced.
Effect
  • -60(xsd:integer)
  • -55(xsd:integer)
  • 33(xsd:integer)
  • 60(xsd:integer)
  • 66(xsd:integer)
  • 90(xsd:integer)
  • +120 Length, -60% Arrow arc, +30% bullet speed
  • +16 Length of sword, +15% AT
  • +20 Length of sword, +12% AT, +5% Block Rate
  • +7 bullet
  • +90 Length, -50% Arc, +50% bullet speed
  • Ring +1, LP +200, MAG +20
Credits
  • NNW
dropped by
  • Gold Boss Castle UFO
  • Tan Boss Skull Tree
  • Black Boss Skull Stickman
  • Blue Boss Diamond Snake
  • Brown Boss Coconut Digger
  • Green Boss Martian
  • Green Boss X Walker
  • Orange Boss Roundhead Germ
  • Purple Boss Vampire Eel
  • Violet Boss Cap Mushroom
  • White Boss Box Eel
Item Name
  • Shockwave's Card
  • Agility's Card
  • Deflection Card
  • Gladiator's Card
  • Halo Card
  • Piercing Card
  • Projectile's Card
  • Sniper's Card
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