Race: beast Alignment: true neutral Armor class: 19 Hit points: 125 Attack bonus: +12/+7 Damage: 1d6+6 / 1d6+6 / 2d6+6 (claw/claw/bite creature weapons) Hit dice (level): 10 Challenge rating: 8 Size: large Trained skills:(‡) hide (7), spot (9) Feats: darkvision, weapon proficiency (creature)
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| - Race: beast Alignment: true neutral Armor class: 19 Hit points: 125 Attack bonus: +12/+7 Damage: 1d6+6 / 1d6+6 / 2d6+6 (claw/claw/bite creature weapons) Hit dice (level): 10 Challenge rating: 8 Size: large Trained skills:(‡) hide (7), spot (9) Feats: darkvision, weapon proficiency (creature)
- A gray render is a magical beast born from various terrain substances present in swamps and marshes.
- In the Dungeons & Dragons fantasy role-playing game, the gray render is a magical beast born from various Terran substances present in swamps and marshes. It is a big, bulky, and bulbous creature which stands nine feet tall, despite a hunched posture, and four feet wide and long. It has a short tail, and a bullet-shaped head with six small, yellow eyes. It has a clay-like hide which seems to harden and soften to absorb blows. Gray renders cannot speak and are regarded as neutral in alignment.
- Hit Dice: 10d10+70 (125 hp) Initiative: +0 Speed: 30 ft. (6 squares) Armor Class: 19 (-1 size, +10 natural), touch 9, flat-footed 19 Base Attack/Grapple: +10/+20 Attack: Bite +15 melee (2d6+6) Full Attack: Bite +15 melee (2d6+6); 2 claws +10 melee (1d6+3) Space/Reach: 10 ft./10 ft. Special Attacks: Improved grab, rend 2d6+9 Special Qualities: Darkvision 60 ft., low-light vision, scent Saves: Fort +14, Ref +7, Will +4 Abilities: Str 23, Dex 10, Con 24, Int 3, Wis 12, Cha 8 Skills: Hide +2, Spot +10, Survival +3 Feats: Cleave, Power Attack, Improved Bull Rush, Track Environment: Temperate marshes
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| - Hit Dice: 10d10+70 (125 hp) Initiative: +0 Speed: 30 ft. (6 squares) Armor Class: 19 (-1 size, +10 natural), touch 9, flat-footed 19 Base Attack/Grapple: +10/+20 Attack: Bite +15 melee (2d6+6) Full Attack: Bite +15 melee (2d6+6); 2 claws +10 melee (1d6+3) Space/Reach: 10 ft./10 ft. Special Attacks: Improved grab, rend 2d6+9 Special Qualities: Darkvision 60 ft., low-light vision, scent Saves: Fort +14, Ref +7, Will +4 Abilities: Str 23, Dex 10, Con 24, Int 3, Wis 12, Cha 8 Skills: Hide +2, Spot +10, Survival +3 Feats: Cleave, Power Attack, Improved Bull Rush, Track Environment: Temperate marshes Organization: Solitary Challenge Rating: Treasure: None Alignment: Usually neutral Advancement: 11-15 HD (Large); 16-30 HD (Huge) Level Adjustment: (cohort)
- Race: beast Alignment: true neutral Armor class: 19 Hit points: 125 Attack bonus: +12/+7 Damage: 1d6+6 / 1d6+6 / 2d6+6 (claw/claw/bite creature weapons) Hit dice (level): 10 Challenge rating: 8 Size: large Trained skills:(‡) hide (7), spot (9) Feats: darkvision, weapon proficiency (creature)
- In the Dungeons & Dragons fantasy role-playing game, the gray render is a magical beast born from various Terran substances present in swamps and marshes. It is a big, bulky, and bulbous creature which stands nine feet tall, despite a hunched posture, and four feet wide and long. It has a short tail, and a bullet-shaped head with six small, yellow eyes. It has a clay-like hide which seems to harden and soften to absorb blows. The creature is asexual and reproduces by making a smaller version of itself swell up in its chest from leftover substance and then separate. It carries the young in its pouch for a time, but then leaves it. Gray renders are never found in groups, and the only times they are not solitary is when parents carry their young. Gray renders have the interesting habit of picking a group of other creatures native to its own home, and then protecting and serving that group of creatures for no apparent reason. Whether accepted or not, the render attempts to stay near its adopted masters at all times, protects them from attackers, and brings a daily offering of meat. If the creatures attack it, the render runs away. Gray renders attack by grappling, tearing, and then swallowing the corpse whole. The eaten victims eventually become one with the render. Gray renders cannot speak and are regarded as neutral in alignment.
- A gray render is a magical beast born from various terrain substances present in swamps and marshes.
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