This unused Crash Bandicoot level is one of the 5 unused levels in Crash Bandicoot 1, but this one, along with the unused lava cave level, can only be played using a version of the engine dating before the infamous prototype. There are no known concepts of it. However, through hacking, it's possible to see that it was going to be a reference to the NES game Donkey Kong, as the aspect of the level resembles the first level in said game, and an object whose code file is named "KonOC" is present at the top. It also has cliff-related objects such as the bouncy plants and other unused ones, although their purpose is unknown.
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rdfs:label
| - Unused Crash Bandicoot level
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rdfs:comment
| - This unused Crash Bandicoot level is one of the 5 unused levels in Crash Bandicoot 1, but this one, along with the unused lava cave level, can only be played using a version of the engine dating before the infamous prototype. There are no known concepts of it. However, through hacking, it's possible to see that it was going to be a reference to the NES game Donkey Kong, as the aspect of the level resembles the first level in said game, and an object whose code file is named "KonOC" is present at the top. It also has cliff-related objects such as the bouncy plants and other unused ones, although their purpose is unknown.
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dbkwik:crashbandic...iPageUsesTemplate
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abstract
| - This unused Crash Bandicoot level is one of the 5 unused levels in Crash Bandicoot 1, but this one, along with the unused lava cave level, can only be played using a version of the engine dating before the infamous prototype. There are no known concepts of it. However, through hacking, it's possible to see that it was going to be a reference to the NES game Donkey Kong, as the aspect of the level resembles the first level in said game, and an object whose code file is named "KonOC" is present at the top. It also has cliff-related objects such as the bouncy plants and other unused ones, although their purpose is unknown.
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