About: Ogre, 4th-Level Barbarian   Sponge Permalink

An Entity of Type : owl:Thing, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

Hit Dice: 4d8+19 plus 4d12+16 (79 hp) Initiative: +0 Speed: 40 ft. in hide armor (8 squares); base speed 50 ft. Armor Class: 19 (-1 size, +5 natural, +4 +1 hide armor, ring of protection +1), touch 10, flat-footed 19 Base Attack/Grapple: +7/+19 Attack: +1 greatclub +16 melee (2d8+13) or javelin +6 ranged (1d8+8) Full Attack: +1 greatclub +16/+11 melee (2d8+13) or javelin +6 ranged (1d8+8) Space/Reach: 10 ft./10 ft. Special Attacks: Rage 2/day Special Qualities: Darkvision 60 ft., low-light vision, trap sense +1, uncanny dodge Saves: Fort +12, Ref +2, Will +2 Environment: Temperate hills Challenge Rating:

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  • Ogre, 4th-Level Barbarian
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  • Hit Dice: 4d8+19 plus 4d12+16 (79 hp) Initiative: +0 Speed: 40 ft. in hide armor (8 squares); base speed 50 ft. Armor Class: 19 (-1 size, +5 natural, +4 +1 hide armor, ring of protection +1), touch 10, flat-footed 19 Base Attack/Grapple: +7/+19 Attack: +1 greatclub +16 melee (2d8+13) or javelin +6 ranged (1d8+8) Full Attack: +1 greatclub +16/+11 melee (2d8+13) or javelin +6 ranged (1d8+8) Space/Reach: 10 ft./10 ft. Special Attacks: Rage 2/day Special Qualities: Darkvision 60 ft., low-light vision, trap sense +1, uncanny dodge Saves: Fort +12, Ref +2, Will +2 Environment: Temperate hills Challenge Rating:
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  • Hit Dice: 4d8+19 plus 4d12+16 (79 hp) Initiative: +0 Speed: 40 ft. in hide armor (8 squares); base speed 50 ft. Armor Class: 19 (-1 size, +5 natural, +4 +1 hide armor, ring of protection +1), touch 10, flat-footed 19 Base Attack/Grapple: +7/+19 Attack: +1 greatclub +16 melee (2d8+13) or javelin +6 ranged (1d8+8) Full Attack: +1 greatclub +16/+11 melee (2d8+13) or javelin +6 ranged (1d8+8) Space/Reach: 10 ft./10 ft. Special Attacks: Rage 2/day Special Qualities: Darkvision 60 ft., low-light vision, trap sense +1, uncanny dodge Saves: Fort +12, Ref +2, Will +2 Abilities: Str 26, Dex 11, Con 18, Int 8, Wis 10, Cha 4 Skills: Climb +13, [[Hide -6, Jump +17, Listen +6, Spot +2 Feats: Power Attack, Toughness, Weapon Focus (greatclub) Environment: Temperate hills Organization: Solitary, pair, gang (1 plus 1-3 ogres), or band (1 plus 4-7 ogres) Challenge Rating: Treasure: Standard (including +1 hide armor, +1 greatclub, and ring of protection +1) Alignment: Usually chaotic evil Advancement: By character class Level Adjustment:
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