About: White Hole (Powder Game 2)   Sponge Permalink

An Entity of Type : owl:Thing, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

White Hole is an object in Powder Game 2. It is very similar to Black Holes in the sense that they both influence gravity, but opposite to them in the aspect of action: black holes attract elements while white holes repel them. In order to see the effect clearly, gravity should be turned off, as the normal gravity easily overcomes gravity generated from small amounts of black and white holes. Note that particles with negative gravity, such as fire, gas and lit fireworks, are attracted to white holes. This is useful for stopping the spread of a fire against the direction of an oil flow, which would ruin constructions like flamethrowers.

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  • White Hole (Powder Game 2)
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  • White Hole is an object in Powder Game 2. It is very similar to Black Holes in the sense that they both influence gravity, but opposite to them in the aspect of action: black holes attract elements while white holes repel them. In order to see the effect clearly, gravity should be turned off, as the normal gravity easily overcomes gravity generated from small amounts of black and white holes. Note that particles with negative gravity, such as fire, gas and lit fireworks, are attracted to white holes. This is useful for stopping the spread of a fire against the direction of an oil flow, which would ruin constructions like flamethrowers.
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dbkwik:danball/pro...iPageUsesTemplate
abstract
  • White Hole is an object in Powder Game 2. It is very similar to Black Holes in the sense that they both influence gravity, but opposite to them in the aspect of action: black holes attract elements while white holes repel them. In order to see the effect clearly, gravity should be turned off, as the normal gravity easily overcomes gravity generated from small amounts of black and white holes. Note that particles with negative gravity, such as fire, gas and lit fireworks, are attracted to white holes. This is useful for stopping the spread of a fire against the direction of an oil flow, which would ruin constructions like flamethrowers. For more information about the effects of both black and white holes, see Black Hole (Powder Game 2).
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