About: Ogre chieftain   Sponge Permalink

An Entity of Type : dbkwik:resource/cvu-ratqzKc-X3P8Wq7VOA==, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

|- !class="unsortable"| !Item !data-sort-type="number"|Quantity !Rarity !data-sort-type="number"|GE market price |- |}

AttributesValues
rdf:type
rdfs:label
  • Ogre chieftain
  • Ogre Chieftain
rdfs:comment
  • |- !class="unsortable"| !Item !data-sort-type="number"|Quantity !Rarity !data-sort-type="number"|GE market price |- |}
  • Race: giant Alignment: chaotic evil Armor class: 14 Hit points: 150 Attack bonus: +11/+6 Damage: d8+6 (double axe +1) Disarmed: d3 +5 (unarmed strike) Hit dice (level): 11 Challenge rating: 9 Size: large Trained skills:(‡) discipline (7), listen (4), parry (4), spot (2) Feats: armor proficiency (light), armor proficiency (medium), barbarian fast movement, darkvision, dodge, shield proficiency, uncanny dodge I, weapon focus (double axe), weapon proficiency (creature), weapon proficiency (exotic), weapon proficiency (simple)
  • The ogre chieftain is a monster in Might and Magic VI: The Mandate of Heaven. It is stronger than the ogre and ogre raider. Ogre chieftains can poison their targets. They can be encountered in the Hall of the Fire Lord, Castle Darkmoor, and Icewind Keep.
  • On 17 March 2009 all the ogres, including the Ogre chieftain, received a graphical rework.
Level
  • 28(xsd:integer)
  • 81(xsd:integer)
Alignment
Version
  • Version 1
  • Version 2
  • Version 3
Attack
  • 58(xsd:integer)
dcterms:subject
aspeed
  • 4(xsd:integer)
  • 90(xsd:integer)
drange
  • 0(xsd:integer)
dslash
  • 21(xsd:integer)
patype
  • Physical
amagic
  • 0(xsd:integer)
acc magic
  • 0(xsd:integer)
Will
  • 3(xsd:integer)
aff magic
  • 65(xsd:integer)
Fort
  • 13(xsd:integer)
lifepoints
  • 11600(xsd:integer)
dmagic
  • 0(xsd:integer)
dstab
  • 10(xsd:integer)
Examine
  • Tough-looking.
Reflex
  • 5(xsd:integer)
DEX
  • 14(xsd:integer)
max hit
  • 9(xsd:integer)
  • 278(xsd:integer)
Poisonous
  • No
max magic
  • 0(xsd:integer)
dcrush
  • 16(xsd:integer)
feats
  • armor proficiency (light), armor proficiency (medium), barbarian fast movement, darkvision, dodge, shield proficiency, uncanny dodge I, weapon focus , weapon proficiency (creature), weapon proficiency (exotic), weapon proficiency (simple)
attack speed
  • 6(xsd:integer)
acc melee
  • 1070(xsd:integer)
aff weakness
  • 90(xsd:integer)
aff melee
  • 55(xsd:integer)
Physical
  • 20(xsd:integer)
max ranged
  • 0(xsd:integer)
Poison
  • 20(xsd:integer)
Always Drops
str
  • 21(xsd:integer)
  • 71(xsd:integer)
aff ranged
  • 45(xsd:integer)
Attack style
  • Melee
acc ranged
  • 0(xsd:integer)
CHA
  • 7(xsd:integer)
slaylvl
  • 1(xsd:integer)
Treasure
  • 5(xsd:integer)
  • 30(xsd:integer)
Cold
  • 20(xsd:integer)
max melee
  • 278(xsd:integer)
acrush
  • 0(xsd:integer)
Rarity
  • Always
  • rare
  • very rare
assigned by
  • Vannaka
astab
  • 0(xsd:integer)
Aggressive
  • No
arange
  • 0(xsd:integer)
resref
  • nw_ogreboss
Wis
  • 10(xsd:integer)
aslash
  • 0(xsd:integer)
immune to poison
  • No
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