Set sail to achieve a Quest goal, or just for the sheer adventure. You can captain your own ship or serve as a crew member on someone else's. Whatever your circumstances, High Seas Adventures are a risky business. From the time you leave port, a counter on the left side of the screen will count down 60 real-world minutes. You must complete your adventure and return to port in that time or your ship's supplies will run out. If that happens, you and your crew are lost at sea and all the booty you've plundered will wash away. And if you fail to keep watch on your ship's damage meters, you may sink, in which case it's back to jail for you!
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| - Set sail to achieve a Quest goal, or just for the sheer adventure. You can captain your own ship or serve as a crew member on someone else's. Whatever your circumstances, High Seas Adventures are a risky business. From the time you leave port, a counter on the left side of the screen will count down 60 real-world minutes. You must complete your adventure and return to port in that time or your ship's supplies will run out. If that happens, you and your crew are lost at sea and all the booty you've plundered will wash away. And if you fail to keep watch on your ship's damage meters, you may sink, in which case it's back to jail for you!
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| - Set sail to achieve a Quest goal, or just for the sheer adventure. You can captain your own ship or serve as a crew member on someone else's. Whatever your circumstances, High Seas Adventures are a risky business. From the time you leave port, a counter on the left side of the screen will count down 60 real-world minutes. You must complete your adventure and return to port in that time or your ship's supplies will run out. If that happens, you and your crew are lost at sea and all the booty you've plundered will wash away. And if you fail to keep watch on your ship's damage meters, you may sink, in which case it's back to jail for you! As you plunder more on the open water, enemy ships begin to take notice of your activities. Aggravate the Navy or EITC ships and find yourself surrounded by swift enemy reinforcements. Prove yourself a real threat at sea and fearsome Bounty Hunter ships will next be dispatched to hunt you down! Soon islands fearful of your reputation as a "Scoundrel of the Sea" will even close their ports to your anchor. File:GameTip.png Game Tip: You can order your First Mate to belay all voice commands at sea by toggling them off in the Game Options Menu, Audio.
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