About: Deep Blues   Sponge Permalink

An Entity of Type : owl:Thing, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

Pawn: Starts by moving down 2 tiles, then can move down 1 tile every 8 beats. Can attack diagonally downwards. When it reaches the bottom, it will be promoted to a Queen.Bishop: Can move 1 tile diagonally every 4th beat.Knight: Can move 2 tiles cardinally then 1 tile to the left or right (in an "L" shape) every 4th beat. Can jump over other pieces.Rook: Can move 1 tile cardinally every 2nd beat. The left Rook castles with the King at its first opportunity.Queen: Can move 1 tile cardinally or diagonally every beat. The red piece gets knocked back 1 tile when hit.King: The King does not attack until all of the other pieces are killed, and will teleport away upon being hit prematurely (still taking damage). The King can move 1 tile cardinally or diagonally every beat. Gets knocked back 1 tile

AttributesValues
rdfs:label
  • Deep Blues
rdfs:comment
  • Pawn: Starts by moving down 2 tiles, then can move down 1 tile every 8 beats. Can attack diagonally downwards. When it reaches the bottom, it will be promoted to a Queen.Bishop: Can move 1 tile diagonally every 4th beat.Knight: Can move 2 tiles cardinally then 1 tile to the left or right (in an "L" shape) every 4th beat. Can jump over other pieces.Rook: Can move 1 tile cardinally every 2nd beat. The left Rook castles with the King at its first opportunity.Queen: Can move 1 tile cardinally or diagonally every beat. The red piece gets knocked back 1 tile when hit.King: The King does not attack until all of the other pieces are killed, and will teleport away upon being hit prematurely (still taking damage). The King can move 1 tile cardinally or diagonally every beat. Gets knocked back 1 tile
dcterms:subject
abstract
  • Pawn: Starts by moving down 2 tiles, then can move down 1 tile every 8 beats. Can attack diagonally downwards. When it reaches the bottom, it will be promoted to a Queen.Bishop: Can move 1 tile diagonally every 4th beat.Knight: Can move 2 tiles cardinally then 1 tile to the left or right (in an "L" shape) every 4th beat. Can jump over other pieces.Rook: Can move 1 tile cardinally every 2nd beat. The left Rook castles with the King at its first opportunity.Queen: Can move 1 tile cardinally or diagonally every beat. The red piece gets knocked back 1 tile when hit.King: The King does not attack until all of the other pieces are killed, and will teleport away upon being hit prematurely (still taking damage). The King can move 1 tile cardinally or diagonally every beat. Gets knocked back 1 tile when hit. In the Zone 1 variant, all pieces are blue, which have 1 heart of health. The King has 3 hearts of health. In the Zone 2 variant, the Knights, Rooks, and Bishops can all be randomly replaced with red pieces. The Queen is always red, excluding promoted Pawns. These red pieces have 2 hearts of health. In the Zone 3 variant, all of the Pawns and the King are colored red. The King has 5 hearts of health. Promoted Pawns become red Queens. These red pieces have 2 hearts of health. In the Zone 4 variant, all of the Pawns, the King, and random Knights, Rooks, and Bishops are colored red. The King has 5 hearts of health. Promoted Pawns become red Queens. These red pieces have 2 hearts of health.
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