About: Sabre (base item)   Sponge Permalink

An Entity of Type : owl:Thing, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

Sabre is a type of weapon that first appeared in ADOM version 1.2.0. They are one handed weapons belonging to the Swords category. Sabres, like many other types of weapon, can be made from one of four different metals — iron, mithril, adamantium or eternium — with sabres of higher metals generally only appearing on higher danger levels. Iron sabres have typical stats of (+0, 1d6+2), whilst eternium sabres have typical stats of (+0, 2d6+10).

AttributesValues
rdfs:label
  • Sabre (base item)
rdfs:comment
  • Sabre is a type of weapon that first appeared in ADOM version 1.2.0. They are one handed weapons belonging to the Swords category. Sabres, like many other types of weapon, can be made from one of four different metals — iron, mithril, adamantium or eternium — with sabres of higher metals generally only appearing on higher danger levels. Iron sabres have typical stats of (+0, 1d6+2), whilst eternium sabres have typical stats of (+0, 2d6+10).
dcterms:subject
GIdentify
  • --------------------------- uncursed sabre -------------------------- When used in melee combat it grants a +0 bonus to hit and causes 1d6+2 points of damage. When used as a missile it grants a -4 bonus to hit and causes 1d4+1 points of damage. ------------------------ uncursed mithril sabre ---------------------- When used in melee combat it grants a +0 bonus to hit and causes 1d6+5 points of damage. When used as a missile it grants a +0 bonus to hit and causes 1d4+4 points of damage. ----------------------- uncursed adamantium sabre -------------------- When used in melee combat it grants a +0 bonus to hit and causes 1d6+8 points of damage. When used as a missile it grants a +0 bonus to hit and causes 1d4+7 points of damage. ----------------------- uncursed eternium sabre --------------------- When used in melee combat it grants a +0 bonus to hit and causes 2d6+10 points of damage. When used as a missile it grants a +0 bonus to hit and causes 2d6+9 points of damage.
ItemType
  • Melee weapon
Desirability
  • They are useful weapons until better ones are found. They are more powerful than other swords of the same weight, short swords and rapiers; they also offer more or less the same damage potentials as battle axes, at about half the weight. Their weight makes them good weapons for two weapon combat.
Sprite
dbkwik:ancardia/pr...iPageUsesTemplate
DL
  • 13610(xsd:integer)
Name
  • Sabre
Weight
  • 30242220(xsd:integer)
Description
  • Sabre is a type of weapon that first appeared in ADOM version 1.2.0. They are one handed weapons belonging to the Swords category. Sabres, like many other types of weapon, can be made from one of four different metals — iron, mithril, adamantium or eternium — with sabres of higher metals generally only appearing on higher danger levels. Iron sabres have typical stats of , whilst eternium sabres have typical stats of .
Material
  • Iron,Mithril,Adamantium,Eternium
Symbol
Sources
  • They can be generated by the same ways as generic loot.
abstract
  • Sabre is a type of weapon that first appeared in ADOM version 1.2.0. They are one handed weapons belonging to the Swords category. Sabres, like many other types of weapon, can be made from one of four different metals — iron, mithril, adamantium or eternium — with sabres of higher metals generally only appearing on higher danger levels. Iron sabres have typical stats of (+0, 1d6+2), whilst eternium sabres have typical stats of (+0, 2d6+10).
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