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An Entity of Type : dbkwik:resource/F53DY7fhVqHClWE_2LSx4w==, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

Wild Guns is a shooting game for the Super Nintendo by Natsume, It was original released in 1994 but was later put on the Virtual Console.

AttributesValues
rdf:type
rdfs:label
  • Wild Guns
rdfs:comment
  • Wild Guns is a shooting game for the Super Nintendo by Natsume, It was original released in 1994 but was later put on the Virtual Console.
  • The Wild Guns were a team that competed in the Tenth Zenith of Things Tournament (ZOTT) and advanced to the Block-A Quarterfinals.
  • Wild Guns is a fixed-view Third-Person Shooter developed by Natsume for the Super Nintendo Entertainment System, released in Japan in 1994 and the United States a year later. A PAL version was published by Titus software a year after that. If you've played Cabal, Blood Bros., or Nam 1975, you'll be familiar with the concept, as this sort of game is rather rare and hard to describe. Essentially, your character is standing in the foreground shooting at enemies in the background, and the directional pad controls both lateral movement and the position of the on-screen crossshair.
sameAs
dcterms:subject
system2NA
  • 2010-05-31(xsd:date)
system1NA
  • July 1995
system1EU
  • 1996-10-31(xsd:date)
system2EU
  • 2010-08-13(xsd:date)
system1JP
  • 1994-08-12(xsd:date)
dbkwik:all-the-tro...iPageUsesTemplate
dbkwik:allthetrope...iPageUsesTemplate
dbkwik:battleangel...iPageUsesTemplate
dbkwik:nintendo/pr...iPageUsesTemplate
Name
  • Wild Guns
Genre
  • Shooting Gallery
Type
Notable
Caption
  • Wild Guns depicted in a ZOTT recap in Phase 57
system3AU
  • 2014-11-20(xsd:date)
system2AU
  • 2010-08-13(xsd:date)
system3NA
  • 2014-09-18(xsd:date)
system3EU
  • 2014-11-20(xsd:date)
PEGI
  • 12(xsd:integer)
fix
  • a
imagewidth
  • 250(xsd:integer)
ename
  • Wild Guns
System
  • Virtual Console
  • Super Nintendo Entertainment System
Class
  • D
acb
  • PG
ESRB
  • T
Debut
Developer
Rating
  • x
Publisher
abstract
  • Wild Guns is a shooting game for the Super Nintendo by Natsume, It was original released in 1994 but was later put on the Virtual Console.
  • The Wild Guns were a team that competed in the Tenth Zenith of Things Tournament (ZOTT) and advanced to the Block-A Quarterfinals.
  • Wild Guns is a fixed-view Third-Person Shooter developed by Natsume for the Super Nintendo Entertainment System, released in Japan in 1994 and the United States a year later. A PAL version was published by Titus software a year after that. If you've played Cabal, Blood Bros., or Nam 1975, you'll be familiar with the concept, as this sort of game is rather rare and hard to describe. Essentially, your character is standing in the foreground shooting at enemies in the background, and the directional pad controls both lateral movement and the position of the on-screen crossshair. The rather thin premise is as follows. Frontier settler Annie's family was attacked and a number of them were killed by a major bandit lord and his cronies. Annie enlists the aid of Bounty Hunter Clint in order to track down said bandit lord and exact her revenge. Standard western plot, no? Well, here's the twist. It's a Western with futuristic tech! IN SPACE! Annie and Clint are armed with automatic weapons, and the bandit lord and his men also have automatics, in addition to turret-equipped buggies, robotic gunmen, floating gun drones, flamethrowing tanks and Humongous Mecha that possess the power of Gatling Good. The game is fast-paced, with much Fake Difficulty averted by means of a little text bubble appearing above your character's head that says "Look Out!" when an enemy projectile is headed your way, giving you the oppportunity to jump or dodge out of the way. The game features a range of weapons and power-ups, detailed, destructible environments and cool bosses, and an original soundtrack.
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