Samus (サムス, Samus) is a starter character in Super Smash Bros. Samus is a heavy, yet floaty, character with decent horizontal recovery. However, she also has sluggish moves with a lot of ending lag, and she lacks a quick and easy-to-land kill move. Samus currently ranks 8th on the tier list, a noticeable improvement from her original placement, having risen two tiers. She has a low amount of combos and relies on prediction and predictable finishers to KO. The few things that save Samus are spacing, recovery, and the fact that she cannot be comboed as easily as others.
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rdfs:comment
| - Samus (サムス, Samus) is a starter character in Super Smash Bros. Samus is a heavy, yet floaty, character with decent horizontal recovery. However, she also has sluggish moves with a lot of ending lag, and she lacks a quick and easy-to-land kill move. Samus currently ranks 8th on the tier list, a noticeable improvement from her original placement, having risen two tiers. She has a low amount of combos and relies on prediction and predictable finishers to KO. The few things that save Samus are spacing, recovery, and the fact that she cannot be comboed as easily as others.
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dbkwik:supersmashb...iPageUsesTemplate
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Availability
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Games
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Tier
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Game
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Name
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Caption
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Ranking
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dsdesc
| - Samus drops a bomb from Morph Ball form. The bombs explode on impact or after a short time and deals extremely minimal knockback, though it causes Samus to fall slightly slower than normal, meaning it can be used for horizontal recovery. However, using it before a double jump will cause Samus to be unable to perform her double jump until she lands.
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dashdmg
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nairdesc
| - Samus sticks her leg out in an upward angle. The attack itself is a sex kick, meaning it gets weaker the longer its out.
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bairdmg
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fsmashsidedmg
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usmashdesc
| - Samus fires her arm cannon in an arc above her head. This attack is best used against heavier or fast-falling characters as an anti-air move.
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dsdmg
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fthrowname
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bairname
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dairname
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nairname
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fsmashupdmg
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dsmashimage
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dairimage
| - Samus Down aerial SSB.png
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fsmashimage
| - Samus Forward smash SSB.png
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neutral2dmg
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floorfdmg
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nsimage
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edgesimage
| - Samus Edge attack SBB.png
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ftiltdesc
| - A spinning horizontal kick that comes very fast, has good range, and contains little ending lag. This attack can be angled up or down.
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utiltname
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usmashimage
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dairdesc
| - Samus swings her arm cannon in an arc below, meteor smashing enemies. Overall among Samus's best finishers, being able to KO earlier than most of her other moves. Against grounded opponents, it can also lead into moves such as a back aerial.
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usdmg
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edgefname
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bairimage
| - Samus Back aerial SSB.png
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uairdesc
| - A spiraling upward drill-kick attack. An impractical move due to it being very difficult to land all the hits and with Samus being left very vulnerable.
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fsmashdowndmg
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ftiltname
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usmashname
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edgesdesc
| - Samus slowly hoists herself onto the stage and performs a short-ranged jab.
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utiltimage
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dashdesc
| - Samus tucks her head and shoulder-rams onto the opponent. This attack has bad shield stun, and can leave Samus vulnerable against opponents at moderate percentages due to its very low knockback. However, if used correctly, it can occasionally be a combo starter.
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floorbdmg
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neutral1dmg
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fairimage
| - Samus Forward aerial SSB.png
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nsdesc
| - When used on the ground, Samus begins charging energy in her arm cannon. The charge can be cancelled by pressing the shield button or by pressing left or right on the control stick. Pressing the special button again will release the shot. When used in the air, Samus will unleash the shot for whatever level it's been charged to.
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fthrowdesc
| - Samus brings the opponent up with her Grapple Beam and launches them forward. Deals high knockback, even at low percentages.
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bthrowdmg
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ftiltangles
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grabname
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fairdesc
| - Samus blasts her arm cannon four times in a downward arc. It's often difficult for all four hits to connect, especially at high percents.
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floorfimage
| - Samus Floor attack SSB.png
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neutralimage
| - Samus Neutral attack SSB.png
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dsmashdmg
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usimage
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utiltdesc
| - Samus raises her leg before bringing it down in an axe-like fashion. A decent move to use against aerial opponents, better suited for wall-based ground combos.
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dsname
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fsmashname
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uairname
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dtiltdesc
| - Samus crouches and does a sweep attack with her leg. Has some KO potential at higher percentages near and ledge and can also hit foes who are hanging onto one.
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dsmashdesc
| - Samus does a sweep kick attack that can hit on both sides. A good spacing move or finishing move when near near the ledge.
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dsmashname
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edgesdmg
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fthrowimage
| - Samus Forward throw SSB.png
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nsname
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bthrowimage
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bthrowname
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floorbimage
| - Samus Floor attack SSB.png
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nairdmg
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bairdesc
| - A reverse back kick with good range and speed. One of Samus's strongest finishers when sweetspotted, though it is usually difficult to land the sweetspot, due to her bad short hop and limited ways of combo'ing into it.
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utiltdmg
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fsmashdesc
| - Samus jabs her arm cannon forward that deals decent knockback. This attack can be angled up or down.
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dtiltname
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nairimage
| - Samus Neutral aerial SSB.png
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dtiltimage
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fairname
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fsmashangles
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floorbname
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dsimage
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nsdmg
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neutralcount
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dashname
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uairdmg
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floorfdesc
| - Samus sticks out one foot on one side and swings it down on the other side whilst getting up.
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floorbdesc
| - Stands on her hand and arm cannon and does a spinning double kick.
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edgesname
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usmashdmg
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grabimage
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