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An Entity of Type : dbkwik:resource/xoykDFxJFBgF02W_HRnEzw==, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

The Flying Dutchman was formerly a prison ship which held the captive voodoo sorceress Elizabeth Jarret. It has since been used as Jacks main ship ever since.

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rdf:type
rdfs:label
  • Flying Dutchman
  • Flying Dutchman
  • Flying Dutchman
  • Flying Dutchman
  • Flying Dutchman
rdfs:comment
  • The Flying Dutchman was formerly a prison ship which held the captive voodoo sorceress Elizabeth Jarret. It has since been used as Jacks main ship ever since.
  • He can tie all kinds of knots exept he dosent know how to tie shoes. The Flying Dutchman wears a sock for good luck. He calls it his " Lucky Sock".
  • The Flying Dutchman is a ghost of a pirate who lives in his ship and likes to scare people.
  • The Flying Dutchman was the king of the pirate before Gol D. Roger, but he use the power of the title and got killed. Nobody know who did it but 30-year later the warhead got a note from the Flying Dutchman said to meet him at the hell gate the ship looks like. The sails are torn and tattered, moss and barnacles are growing out from various spots of the ship and the mast seems to be like a clock tower in design. On the bottom front sail is the name "FLYING DUTCHMAN", and the top one bears the crew's Jolly Roger, a fanged skull with cutlasses, their blades pointing down in place of crossbones. The ship's figurehead bears the same skull and swords. The Flying Dutchman is one of the largest ships to appear in the fanon, being as large as Wadatsumi, a sea giant who dwarfs the new head.
  • The Flying Dutchman was a individual whose identity the Doctor had always wanted to know. The Fourth Doctor asked Leela if she had heard of him, but she hadn't. (TV: Underworld) The Doctor created an electronic avatar called the Flying Dutchman, who contacted FLORANCE and BAR B in the 30th century to obtain a list of mental patients with a specific type of pathology. (PROSE: So Vile a Sin)
  • "Flying Dutchman" is a B-side from Tori Amos's 1992 debut album Little Earthquakes.
  • The Flying Dutchman was the name of a truck that Dutch drove while he was living on Mars, and trying to pay for tuition.
  • Es un villano del cómic Fast Lane.
  • Centuries ago a ship sailed across the seas, its evil Captain Dranaken and his crew stealing from villagers, when they came to an island were the Eye of Heart's Desire was buried. The Captain accidentally sailed into the Bermuda Triangle and crossed with the Eye, and it changed the ship, Captain and his crew into ghost pirates. They are never seen except when a storm appears where evil strikes.
  • Die Flying Dutchman 1. * WEITERLEITUNG ist das „Geisterschiff“ von Vander Decken und wird auch von seinen Nachfahren genutzt. Es ist aus unbekannten Gründen in der Lage, selbst in 7000 Metern Tiefe ohne Coating zu fahren.
  • Flying Dutchman is the name of Interplanetary Spaceships in several works of science fiction.
  • Flying Dutchman adalah kapal tua dari cerita rakyat para pelaut. Dalam seri One Piece, kapal dan legenda sekitarnya diturunkan menjadi nyata.
  • Flying Dutchman is een Azoraans-Pools bedrijf die boeken Nederlands produceert voor Poolse leerlingen die dat wensen. Flying Dutchman stelt 40 mensen tewerk.
  • When the Flying Dutchman died, his body was put in an advertising window for a clothing store. So now he haunts the seven seas because he was never put to rest.
  • The Flying Dutchman (さまよえるオランダ人, Samayoeru Orandajin) is the living Soul of the Ghost Ship Nidhogg (ニーズヘッグ, Nīzuheggu). Throughout his short appearance within the series, he is shown to be dedicated solely to reviving the Kishin by collecting the Souls of humans.
  • A fabled ghost ship lurking in the depths of Lemuria.
  • Es un barco más grande que el Thousand Sunny con una calavera como mascarón de proa, unas velas rasgadas y rotas con el nombre del barco y la Jolly Roger de la banda. Es un barco muy antiguo y está medio destrozado por el paso de los años.
  • The Flying Dutchman is an old ship from maritime folklore. In the series, the ship and its surrounding legends were revealed to be real.
  • The Flying Dutchman is a legendary ghost ship from Nautical lore dating back centuries, the phenomena is said to occur out at sea and involves the apparent manifestion of an old spectral ship that proceeds to try and hail signals to nearby ships as the long dead crew try to contact the living. The presence of this frightful vessel is seen as a harbinger of doom for any ship that has seen it, often involving storms or other hazards that could result in the sinking of the ship.
  • The Flying Dutchman is a legendary ghost ship that appears in Disney's Pirates of the Caribbean series. Based on the legend of the same name, the Dutchman is first introduced in Dead Man's Chest, and has appeared in the sequel At World's End. Among other appearances, the Dutchman appears in The Legend of Captain Jack Sparrow attraction at Disney's Hollywood Studios, as well as several books and video games.
  • The Flying Dutchman, voiced by Brian Doyle-Murray, is a green pirate ghost named after the famous fictitious ghost ship of the same name, but in some episodes, he lives undergound. He also has a clearly distinctive Scottish accent. He lives in a giant ship that floats in the underwater "sky". As evidenced in the episode Squidward, the Unfriendly Ghost, many people who worked in a clothing shop used his body as a window display after his death (though his demise was never explained how). Now he haunts the seven seas because he was never put to rest. Whenever he appears, a thunderstorm suddenly occurs, it is always green. Squidward Tentacles once was mistaken to be the Flying Dutchman.
  • Die Flying Dutchman war das Schiff von Davy Jones. Mit der Zeit wurden alle Matrosen (mit Ausnahme von Jones) Teil des Schiffes und verschmolzen damit, bis fast ihr gesamter Körper mit Seepflanzen überwuchert ist und sie sich an kaum etwas aus ihrer Vergangenheit erinnern können. Das beste Beispiel für diesen Vorgang ist Wyvern. Als Will Turner Kapitän wird, erlangen die Matrosen ihre wahre Gestalt zurück und auch das Schiff, das vorher mit Korallen und Ähnlichem übersät war, wird wieder normal. Außerdem besitzt sie eine Art Maschinengewehr am Bug aus drei Kanonen (die Dreiäugigen Kanonen) womit sie in einer Verfolgungsjagd und im Strudel von Calypso gekämpft hat. Darüber hinaus kann sie wie ein U-Boot tauchen und somit sogar ans andere Ende der Welt Reisen. Sie legt nie in einem Hafen an
  • As with all ghost ships, this has a random chance to spawn during the night. When players are near it, it will start to move towards where it sank. Once it stops again, players are able to swim down to it's shipwreck and collect the treasure chests that surround the sunken ship. One will also be able to find the Dutchman's Cloak. The ghost ship and cloak disappears 5 minutes after spawning. To prevent abuse, players are unable to find any treasure near the shipwreck unless the Flying Dutchman spawns naturally in the server. The shipwreck can only be found in one location.
  • The Flying Dutchman was an infamous supernatural ghost ship. Originally, the Dutchman held the sacred task of collecting all the poor souls who died at sea and ferrying them to the afterlife. During the Age of Piracy, the Dutchman would become a ship feared by many across the seven seas. With the death of Davy Jones, both the Flying Dutchman and its crew returned to their true forms. They aided the pirates in destroying the HMS Endeavour, defeating Beckett. After the battle, Turner took on fulfilling the duty for which the Dutchman was originally designed for.
  • The Flying Dutchman was a ghost ship in old-Earth folklore, a ship that could never return home, and was doomed to sail the seven seas for eternity. In the 22nd century several of the MACOs on the starship Columbia (NX-02) nicknamed their ship the flying dutchman in reference to the folktale after Captain Hernandez made the decision to travel at sub-warp speeds using the time dilation effect to get to the planet Erigol. (ST - Destiny novel: Gods of Night)
  • The Flying Dutchman (named after the legend popularized by Richard Wagner in an opera of the same name) is cursed to go Walking the Earth (or sailing or flying or...) forever. Most versions of this fall into one of two types: the Flying Dutchman, cursed to sail the seas, and the Wandering Jew, forced to wander the earth. The Flying Dutchman variant (sources differ on whether Flying Dutchman was the name of the ship or a nickname for her captain) first popped up in the seventeenth century, and was said to be an old sailing superstition. Examples of Flying Dutchman include:
sameAs
Level
  • 100(xsd:integer)
  • Level range
Pets
  • Gary the Snail
  • Snellie [until his death]
Length
  • 170.0
Latest
  • Dead Men Tell No Tales
Attack
  • 40(xsd:integer)
What Teams or Grou...aracter belong to
  • None
Character's Classification
dcterms:subject
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