Tests for entering are as followed: Thieves - Spot an item in a pile, then grab it quickly. * 2 Seconds or less - Member * 3-5 Seconds - Rookie * More than 5 - No entry Assassins - Track and knock out a member * Less than ten minutes - Member * 10-15 Minutes - Rookie * More than 15 minutes - No entry Ninjas - Hide in the forest and not be spotted by the pairing of a Rookie and Member * Hour or more - Member * Half an Hour to less than an Hour- Rookie * Fifteen Minutes or less - No entry
Attributes | Values |
---|---|
rdfs:label |
|
rdfs:comment |
|
dcterms:subject |
|
abstract |
|