About: Mouse (3.5e Monster)   Sponge Permalink

An Entity of Type : owl:Thing, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

Mice flee from combat, too small and fragile to do much. Only in unusually large swarms do mice ever get the bravery to attack things, and often things still too small to pose harm to mankind. Skills: Mice have a +4 racial bonus on Hide and Move Silently checks, and a +8 racial bonus on Balance, Climb, and Listen checks. A mouse can always choose to take 10 on Climb checks, even if rushed or threatened. A mouse uses its Dexterity modifier instead of its Strength modifier for Climb and Swim checks.

AttributesValues
rdfs:label
  • Mouse (3.5e Monster)
rdfs:comment
  • Mice flee from combat, too small and fragile to do much. Only in unusually large swarms do mice ever get the bravery to attack things, and often things still too small to pose harm to mankind. Skills: Mice have a +4 racial bonus on Hide and Move Silently checks, and a +8 racial bonus on Balance, Climb, and Listen checks. A mouse can always choose to take 10 on Climb checks, even if rushed or threatened. A mouse uses its Dexterity modifier instead of its Strength modifier for Climb and Swim checks.
dcterms:subject
author name
  • Eiji-kun
full at
  • Bite +9 melee
Will
  • +2
Fort
  • +2
DEX
  • 13(xsd:integer)
feats
  • Skill Focus Listen, Weapon FinesseB
init
  • +1
str
  • 1(xsd:integer)
touch
  • 19(xsd:integer)
CHA
  • 2(xsd:integer)
Grapple
  • -21(xsd:integer)
adv
BAB
  • +0
Monster
  • Mouse
sq
  • Low-light vision, scent
env
  • Any
Wis
  • 15(xsd:integer)
dbkwik:dungeons/pr...iPageUsesTemplate
treas
  • None
date created
  • 1(xsd:integer)
Skills
  • Balance +9, Climb +9, Hide +17, Listen +13, Move Silently +5
Speed
  • 15(xsd:integer)
Status
  • Complete
org
  • Mischief
Type
  • Animal
Align
  • Always Neutral
con
  • 10(xsd:integer)
flat
  • 18(xsd:integer)
at
  • Bite +9 melee
Reach
  • 0(xsd:integer)
cr
  • 1(xsd:integer)
La
HD
  • ¼d8
AC
  • 19(xsd:integer)
Space
  • ½ ft.
int
  • 2(xsd:integer)
HP
  • 1(xsd:integer)
ref
  • +3
Size
  • Fine
abstract
  • Mice flee from combat, too small and fragile to do much. Only in unusually large swarms do mice ever get the bravery to attack things, and often things still too small to pose harm to mankind. Skills: Mice have a +4 racial bonus on Hide and Move Silently checks, and a +8 racial bonus on Balance, Climb, and Listen checks. A mouse can always choose to take 10 on Climb checks, even if rushed or threatened. A mouse uses its Dexterity modifier instead of its Strength modifier for Climb and Swim checks.
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