The most obvious change is that the capacity of the Vial has been increased from 10 to 100 drops. Late in the game, this can be increased to 300. In addition, powerful new functions have been added to its menu, and the player can choose one of two ways to fill it. Each choice will result in a very different type of game. Note that in Sprouted PD, dew drops go directly to the vial by default until it is full, even if you are not at full health, and the Dew Vial is always found on Floor 1. Throwing your Dew Vial into a Well of Health will add 50 drops.
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rdfs:label
| - Mod-Sprouted Pixel Dungeon/Dew Vial
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rdfs:comment
| - The most obvious change is that the capacity of the Vial has been increased from 10 to 100 drops. Late in the game, this can be increased to 300. In addition, powerful new functions have been added to its menu, and the player can choose one of two ways to fill it. Each choice will result in a very different type of game. Note that in Sprouted PD, dew drops go directly to the vial by default until it is full, even if you are not at full health, and the Dew Vial is always found on Floor 1. Throwing your Dew Vial into a Well of Health will add 50 drops.
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dcterms:subject
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dbkwik:pixeldungeo...iPageUsesTemplate
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abstract
| - The most obvious change is that the capacity of the Vial has been increased from 10 to 100 drops. Late in the game, this can be increased to 300. In addition, powerful new functions have been added to its menu, and the player can choose one of two ways to fill it. Each choice will result in a very different type of game. Note that in Sprouted PD, dew drops go directly to the vial by default until it is full, even if you are not at full health, and the Dew Vial is always found on Floor 1. Throwing your Dew Vial into a Well of Health will add 50 drops.
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