About: Grenchler   Sponge Permalink

An Entity of Type : dbkwik:resource/6_E3Vm7U5aYPXO61bTJKrA==, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

Grenchlers are amphibious predators that live in Torvus Bog, Aether. They will attack anything that moves with their jaws and fire energy bursts when it can't reach its prey. The shell on the Grenchler's back is susceptible to explosives and once its shell is removed, the Grenchler is vulnerable to attack from behind. However, it is usually a better strategy to use Charge Beam shots - even the charged Power Beam does more damage than missiles, and although missiles achieve a better fire rate, this usually does not mean much as the shell is usually vulnerable for short periods of time, so when fighting them it is best to keep the equipped beam charged, and attack when they become vulnerable. Interestingly, Grenchlers fade away more slowly than other enemies, so they can be scanned even when

AttributesValues
rdf:type
rdfs:label
  • Grenchler
rdfs:comment
  • Grenchlers are amphibious predators that live in Torvus Bog, Aether. They will attack anything that moves with their jaws and fire energy bursts when it can't reach its prey. The shell on the Grenchler's back is susceptible to explosives and once its shell is removed, the Grenchler is vulnerable to attack from behind. However, it is usually a better strategy to use Charge Beam shots - even the charged Power Beam does more damage than missiles, and although missiles achieve a better fire rate, this usually does not mean much as the shell is usually vulnerable for short periods of time, so when fighting them it is best to keep the equipped beam charged, and attack when they become vulnerable. Interestingly, Grenchlers fade away more slowly than other enemies, so they can be scanned even when
  • Grenchlers are amphibious predators indigenous to the Torvus Bog on the planet Aether, where they lurk in the marshes in constant search of prey. They are fearless creatures, and will spring out from their hiding places to attack anything that moves. Because consumption of other organisms is such an important part of a Grenchler's life, they have evolved the ability to fire potent bursts of energy that can take down nearly any organism, assuming the organism isn't sapient and therefore doesn't possess defensive technologies to protect itself.
dcterms:subject
dbkwik:aliens/prop...iPageUsesTemplate
dbkwik:metroid/pro...iPageUsesTemplate
Games
  • Metroid Prime 2: Echoes
Game
Name
  • Grenchler
Text
  • The amphibious Grenchler lurks in marsh areas in search of prey. Fearless, it will spring from hiding and attack anything that moves. If it is unable to fell its prey with its powerful jaws, it will fire a potent burst of energy at them. Grenchlers have one weak spot-a genetic defect makes the shell on their back susceptible to explosive blasts. Remove the shell to expose a vulnerable nerve center, then target it to eliminate the creature.
Caption
Weakness
  • Fragile shell on back
temp
  • Morphology: Grenchler
  • Water-based reptilian predator. Well armored and deadly at any range. Its back shell is vulnerable to explosive blasts, however.
Homeworld
Attacks
  • Biting, energy bursts
Location
abstract
  • Grenchlers are amphibious predators indigenous to the Torvus Bog on the planet Aether, where they lurk in the marshes in constant search of prey. They are fearless creatures, and will spring out from their hiding places to attack anything that moves. Because consumption of other organisms is such an important part of a Grenchler's life, they have evolved the ability to fire potent bursts of energy that can take down nearly any organism, assuming the organism isn't sapient and therefore doesn't possess defensive technologies to protect itself. A genetic defect that has been passed to all individuals has become their one known weak spot - the shell on their back is susceptible to explosive blasts as it is easily cracked by such a hard impact. This exposes a vulnerable nerve center, which makes them far easier to dispatch with. However, a smart warrior will instead used charged beam technology as it does more damage than missiles and Grenchlers rarely open themselves up for missile attack. It is rare for a Grenchler to reach adulthood, indicating that they spawn breed to increase chances of survival. Samus Aran only encountered a single adult in her mission to Aether.
  • Grenchlers are amphibious predators that live in Torvus Bog, Aether. They will attack anything that moves with their jaws and fire energy bursts when it can't reach its prey. The shell on the Grenchler's back is susceptible to explosives and once its shell is removed, the Grenchler is vulnerable to attack from behind. However, it is usually a better strategy to use Charge Beam shots - even the charged Power Beam does more damage than missiles, and although missiles achieve a better fire rate, this usually does not mean much as the shell is usually vulnerable for short periods of time, so when fighting them it is best to keep the equipped beam charged, and attack when they become vulnerable. Interestingly, Grenchlers fade away more slowly than other enemies, so they can be scanned even when dead. In Dark Torvus Bog, Samus battles Dark Grenchlers, which are Ing-possessed Grenchlers. The Grenchlers fought during the game are most likely adolescents or even infants, as much larger carcasses can be seen in Temple Grounds and Torvus Bog. 242 shots from Federation weaponry were required to bring one down, while another was electrocuted on exposed wires, foreshadowing the Grapple Guardian encounter, which is also an adult Grenchler, albeit possessed by an Ing who stole Samus's Grapple Beam.
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