About: Big No/Playing With   Sponge Permalink

An Entity of Type : owl:Thing, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

Basic Trope: A character screams the word "No!" at length when faced with a crisis or tragedy. * Straight: Bob yells "Nooo!" when he sees the villain stab Alice, his girlfriend. * Exaggerated: * Bob runs towards Alice in slow-motion, arm outstretched, with his yell of "Nooo!" both artificially deepened and lengthened for dramatic effect. * Optionally coupled with weird facial contortions. Huge potential for Squick (or Narm) here. * Or alternately, it last for several scenes! * Downplayed: Bob utters a intense, but shorter "NO!" when he sees Alice get stabbed. * Justified: * Bob is shocked and wants to do something, but can't. * Bob is over-dramatic. * Inverted: Bob yells "YEEEEEEEAAAAHHHH!!!" as he sees Alice get stabbed. * Subverted: * Bob

AttributesValues
rdfs:label
  • Big No/Playing With
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  • Basic Trope: A character screams the word "No!" at length when faced with a crisis or tragedy. * Straight: Bob yells "Nooo!" when he sees the villain stab Alice, his girlfriend. * Exaggerated: * Bob runs towards Alice in slow-motion, arm outstretched, with his yell of "Nooo!" both artificially deepened and lengthened for dramatic effect. * Optionally coupled with weird facial contortions. Huge potential for Squick (or Narm) here. * Or alternately, it last for several scenes! * Downplayed: Bob utters a intense, but shorter "NO!" when he sees Alice get stabbed. * Justified: * Bob is shocked and wants to do something, but can't. * Bob is over-dramatic. * Inverted: Bob yells "YEEEEEEEAAAAHHHH!!!" as he sees Alice get stabbed. * Subverted: * Bob
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abstract
  • Basic Trope: A character screams the word "No!" at length when faced with a crisis or tragedy. * Straight: Bob yells "Nooo!" when he sees the villain stab Alice, his girlfriend. * Exaggerated: * Bob runs towards Alice in slow-motion, arm outstretched, with his yell of "Nooo!" both artificially deepened and lengthened for dramatic effect. * Optionally coupled with weird facial contortions. Huge potential for Squick (or Narm) here. * Or alternately, it last for several scenes! * Downplayed: Bob utters a intense, but shorter "NO!" when he sees Alice get stabbed. * Justified: * Bob is shocked and wants to do something, but can't. * Bob is over-dramatic. * Inverted: Bob yells "YEEEEEEEAAAAHHHH!!!" as he sees Alice get stabbed. * Subverted: * Bob looks like he's about shout "No!", but gets cut-off before he can. * Bob yells No, but ends in -pe, thereby making it, Nope. * Double Subverted: Once the distraction is dealt with, Bob is free to shout "No!" * Parodied: * Bob's yell of "Nooo!" is so long, he's obligated to take a deep breath during it before continuing. * NOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO ten minutes later OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO!!!! * Bob stares blankly for ten seconds before suddenly shouting "Nooo!!!" * Bob is prompted to scream "Nooo!" by the most minor and trivial of problems. * * The screen splits into ten panes, each of which has Bob screaming "NOOOOOOOOOOOOO!!!!!" in unison. * Deconstructed: * Bob's Big No blows his cover, sending the villain and possibly passer-by Danny straight for him. Bob may also become hoarse from shouting. * Everyone looks at Bob, who now feels incredibly awkward. * Reconstructed: Bob's Big No causes him to be spotted by the villain, but Bob still manages to escape. * Zig Zagged: Some of the characters get a Heroic BSOD when something bad happens, others scream the Big No. Naturally, if there is more than one battle, the people will switch which reaction they have. * Averted: Bob says nothing during moments of tragedy and crisis. * Enforced: * "This is a dramatic moment, people! Bob, I want you to yell "No!" as loud and as long as you can!" * A Large Ham is hired to play the part of Bob. * Lampshaded: * "... that was the biggest 'No' I ever heard." * "You sound like a character from a crappy B-movie with that 'NOOOOO!!!'" * Invoked: Bob actively makes sure he's got everyone's attention before screaming "Nooo!" * Exploited: Bob purposely yells loudly to distract the guards. * Defied: Danny punches Bob out if it even looks like he's going to scream "Nooo!" * Discussed: Danny demands why Bob had to go and shout something stupid sounding like that, this isn't some TV Drama. Bob retorts that it certainly was dramatic enough to be in a TV show. * Conversed: Danny says "Oh my god, that sounded like that one scene from that show I was watching!" Back to Big No? NOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO!
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