A morale boost is a temporary positive boost to your health and energy by a fixed percentage. Every time you earn a morale boost, all skills and signets are instantly recharged (including Resurrection Signet), your maximum health and energy increase, and the health and energy bonuses are added to your current total; these bonuses cannot exceed +10% of your maximum health and energy. A morale boost is the opposite of a death penalty, although both are added together for a cumulative effect. The terms "morale boost" and "death penalty" are also used to describe whether this cumulative effect is positive or negative.
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rdf:type
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rdfs:label
| - Morale Boost
- Morale Boost
- Morale boost
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rdfs:comment
| - A morale boost is a temporary positive boost to your health and energy by a fixed percentage. Every time you earn a morale boost, all skills and signets are instantly recharged (including Resurrection Signet), your maximum health and energy increase, and the health and energy bonuses are added to your current total; these bonuses cannot exceed +10% of your maximum health and energy. A morale boost is the opposite of a death penalty, although both are added together for a cumulative effect. The terms "morale boost" and "death penalty" are also used to describe whether this cumulative effect is positive or negative.
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dcterms:subject
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fr name
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es lore
| - Cada vez que un jugador equipa una Carta Mágica de Equipo, los Life Points de ese jugador aumentan en 1000 puntos. Cada vez que una Carta Mágica de Equipo es retirada del Campo, inflige 1000 puntos de daño al Controlador de esa Carta Mágica de Equipo.
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el name
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Romaji Name
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hr name
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ja lore
| - 装備魔法カードをモンスターに装備させる度に、装備魔法カードのコントローラーは1000ライフポイント回復する。また、装備魔法カードがフィールド上から離れる度に、装備魔法カードのコントローラーは1000ポイントダメージを受ける。
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it lore
| - Ogni volta che un giocatore equipaggia una Carta Magia Equipaggiamento, i Life Points di quel giocatore aumentano di 1000 punti. Ogni volta che una Carta Magia Equipaggiamento viene rimossa dal Terreno, infliggi 1000 danni ai Life Points del controllore di quella Carta Magia Equipaggiamento.
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pt name
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Icon Number
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lore
| - Each time a player equips an Equip Spell Card, increase the Life Points of the controller of that Equip Spell Card by 1000 points. Each time an Equip Spell Card is removed from the field, the controller of that Equip Spell Card takes 1000 points of damage.
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pt lore
| - Cada vez que um jogador equipa com sucesso um Equip Spell Card em um monstro, o controlador daquele Equip Spell Card ganha 1000 LPs. Cada vez que um Equip Spell Card é removido do campo, o controlador daquele Equip Spell Card recebe 1000 de dano.
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it name
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anti-supports
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passcode
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ko lore
| - 장착 마법 카드를 몬스터에 장착시킬 때마다, 장착 마법 카드의 컨트롤러는 1000 라이프 포인트를 회복한다. 또한, 장착 마법 카드가 필드 위에서 벗어날 때마다, 장착 마법 카드의 컨트롤러는 1000 포인트 데미지를 받는다.
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de lore
| - Jedesmal, wenn ein Spieler ein Monster mit einer Ausrüstungszauberkarte ausrüstet, erhöhe die Life Points dieses Spielers um 1000 Punkte. Außerdem, jedesmal, wenn eine Ausrüstungszauberkarte vom Spielfeld entfernt wird, erhält der Spieler, der diese Karte Ausrüstungszauberkarte kontrolliert, 1000 Punkte Schaden.
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ko name
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de name
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es name
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fr lore
| - A chaque fois qu'un joueur équipe une Carte Magie d'Équipement, augmentez les Life Points du contrôleur de cette Carte Magie d'Équipement de 1000 points. A chaque fois qu'une Carte Magie d'Équipement est retirée du Terrain, le contrôleur de cette Carte Magie d'Équipement reçoit 1000 points de dommages.
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Life points
| - * You gain Life Points
* Your opponent gains Life Points
* Damages you
* Damages your opponent
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effect types
| - Continuous-like, Continuous-like
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dbkwik:avengersall...iPageUsesTemplate
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dbkwik:ja.lotro/pr...iPageUsesTemplate
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dbkwik:yugi-oh/pro...iPageUsesTemplate
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dbkwik:yugioh/prop...iPageUsesTemplate
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supports
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Traits
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Property
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Skill
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Class
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Description
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Characteristic
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Effects
| - Increases Attack, Defense, Accuracy and Evasion
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abstract
| - A morale boost is a temporary positive boost to your health and energy by a fixed percentage. Every time you earn a morale boost, all skills and signets are instantly recharged (including Resurrection Signet), your maximum health and energy increase, and the health and energy bonuses are added to your current total; these bonuses cannot exceed +10% of your maximum health and energy. A morale boost is the opposite of a death penalty, although both are added together for a cumulative effect. The terms "morale boost" and "death penalty" are also used to describe whether this cumulative effect is positive or negative. A 10% morale boost will provide +48 health and +2 energy to a level 20 character. A 60% death penalty will reduce a level 20 character's health by 288 and energy by 12.
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